Ganymede Virtual texture error

Report bugs, bug fixes and workarounds here.
Topic author
danielj
Posts: 1477
Joined: 15.08.2003
With us: 21 years 3 months

Ganymede Virtual texture error

Post #1by danielj » 30.05.2004, 00:54

I did everything right.Downloaded the levels 0,1,2 and 3 from both standard and NormalMap textures VT of Ganymede,but the texture is not set right;appears a lot of textures at the same time,including a bland sphere with a reflection.Look to my ssc and see what?s wrong :

"Ganymede" "Sol/Jupiter"
{
Texture "Ganymede.ctx"
NormalMap "GanymedeNormal.ctx"
Radius 2631.2

CustomOrbit "ganymede"
EllipticalOrbit
{
Epoch 2443000.00038375
Period 7.154553
SemiMajorAxis 1070000
Eccentricity 0.0015
Inclination 0.195
AscendingNode 119.841
LongOfPericenter 188.831
MeanLongitude 121.206
}

Obliquity 0.1
EquatorAscendingNode 161.6
RotationOffset 262.1

Albedo 0.42
}

don
Posts: 1709
Joined: 12.07.2003
With us: 21 years 4 months
Location: Colorado, USA (7000 ft)

Post #2by don » 30.05.2004, 07:10

danielj,

The Celestia Bugs forum is just that -- a forum to report bugs found in Celestia and the files included in it's distribution package. It is not intended for reporting problems with third-party add-ons.

You have written several messages in this forum for add-ons and educational activities, which were created by other Celestia users. These reports should be sent directly to the authors of these items. If they do not respond to you, then you might post a message in the Add-Ons forum so that someone else might be able to help you.

Okay?
-Don G.
My Celestia Scripting Resources page

Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.


Return to “Bugs”