Hello, Maxim
I?ll answer as best i can, but it seems to me there?s something wrong with your setup, or maybe your ssc file might be corrupted.
maxim wrote:1. Why has Gallia a radius of 10000 km and thus is nearly four times as big as the earth?
It is not. The radius is 362,1 kilometers, less than 1/16 of Earth. See this screenshot, with Gallia in front of Earth:
http://runar.thorvaldsen.net/celestia/temp/earth_gallia.jpgmaxim wrote:2. Why is Gallia going THROUGHT the earth on his journey?
It does that in the novel: on the first flyby, Gallia impacts the Earth, goes right through the Mediterranean, and captures half of the sea and a few pieces of land. The orbit Jestr made follows the description in the book exactly on this event.
maxim wrote:3. Why does Gallia do those stop&go movements on his track?
I don?t know how this was done, but the orbit follows Jules Verne?s description as much as was practical (we discovered that his orbit is very unrealistic, but chose to follow it anyway, to match the story).
maxim wrote:4. Why are those asteroids, ballons, etc. about -9000 km INSIDE Gallia?
They aren?t. Se Q1.
maxim wrote:5. Why does the specular map misses several details, including most of the islands and gives such a hight reflectivity to snow?
6. Why does the bumpmap misses several islands, and has those very steep cliffs along all snow/ice boundaries?
Same answer to both questions: Marc made the spec and bumpmap from a modified version of the Galliamap, where i removed the small islands (the bump and spec are not really made for this add-on, but for a planetmap for Mostly Harmless).
As for the steep cliffs, this is a feature in the novel.
Should not the snow be reflective?
-rthorvald