Hello all,
first post (wow) and reasonably new user and I hope I can help. This seems a bit of an old topic but maybe people are still watching, right to the point......
The Microsoft game Freelancer (Space exploration/trading/combat soo tenuously linked to Celestia
) has a large modding community, making various add-ons for the game. New star systems, ships, bases, that kind of thing. through modelling programmes and code chages.
Problem is some mods didnt work with others making the game unstable so after a while a mod manager was created to make installing new addon ons easy and dis/enabling them before auto starting the main programme with your selected additions.
Now its this I think you might be interested in.
Im no programmer, but i can surmise that this programme can be adapted for use with Celestia, or at least provide inspiration. It fulfills what people seem to be asking for:
-front end intallation support
-addon selection
-auto launch of master programme
im assuming that there is file scan/support, already in similar model files types at least
if all else fails have a look, it worth having a look
heres the look of the thing so u have an idea how it works (selected in Green, known conflicts between mods in Red/Orange, No conflicts in Black)
now u see where I am going with this? All your extras displayed in the menu, select what you want or what ur hardware can handle and File/Launch
http://www.lancersreactor.com/t/downloa ... asp?id=927
theres some more information, about the creator and stuff. He might be able to do a custom version. or help
just here to server as a conduit
Bojangles