In particular, cubical panoramas no longer work.
Grant and I spent some time getting cubical panoramas to work with Celestia v1.3.1, projecting textures onto the interior surfaces of a cube. The object is a cube with 6 facets. All of their surface normals are reversed, pointing toward toward the center of the cube.
The "4x2" cubical panorama is designed to project a single surface texture onto the cube, with different parts on the cube's different faces. It doesn't work with Celestia v1.3.2pre7: the entire texture is projected onto just one face.
For example, download http://www.lns.cornell.edu/~seb/celestia/panoramas-v2.zip
Drag the folder 4x2-cube into the v1.3.2pre7 extras directory.
Start Celestia v1.3.2pre7 and wait to get to Mars
GoTo 4x2-Cube
Here is what you see:
![Image](http://www.lns.cornell.edu/~seb/celestia/4x2-pre7.jpeg)
Unfortunately, this is not what we wanted.
Here's how to duplicate what we intended:
Drag the folder 4x2-cube into the v1.3.1 final extras directory.
Start Celestia v1.3.1 final and wait to get to Io.
GoTo Mars
GoTo 4x2-Cube
Here is what you see:
![Image](http://www.lns.cornell.edu/~seb/celestia/4x2-131.jpeg)
This was first noticed when trying to duplicate a bug reported in the "map plane" thread.
I've also managed to get 1.3.2pre7 to crash when changing my viewpoint around the map-plane, but I can't duplicate it.
I suspect this is a bug, not an intentional change.
![Smile :)](./images/smilies/icon_smile.gif)
(Added later)
Celestia pre7 seems not to be respecting the "opacity" characteristic of materials. The panorama models include a transparent (opacity=0) cube surrounding the cube that carries the panorama texture. The two cubes are defined as separate objects. The definition of the external transparent cube object also contains no surface texture declaration at all. For some reason Pre7 is drawing the inner cube's texture on the outer cube.
(The transparent cube is there as a workaround for a clipping volume bug. Without it, corners of the panorama cube aren't always drawn when seen from the inside.)