Deep-Space Objects for use with DeepSpaceTour script
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Topic authorTimMc
Deep-Space Objects for use with DeepSpaceTour script
Below are some links to zipped uploads of a few of my favourite deep-space objects, referenced in the script DeepSpaceTour_v1.0.celx.
Each ZIP file includes the object's DSC, MODEL and TEXTURE files. Unzip them into your main Celestia directory and the files will automatically be put into the ..\EXTRAS\DEEPSPACE\OBJECT, ..\EXTRAS\DEEPSPACE\OBJECT\MODELS, and ..\EXTRAS\DEEPSPACE\OBJECT\TEXTURES\MEDRES sub-directories.
You will need to comment out any references to the same objects you might have in DSC files in your existing configuration, for example, in DEEPSKY.DSC.
Please note the work-around advice in the ReadMe file accompanying the DeepSpaceTour script, as loading too many DSC's will slow Celestia to a crawl while running this script.
I hope downloading some of these files will help you tour deep space in all the glory Celestia allows.
Regards, Tim Mc
http://myweb.tiscali.co.uk/timmcmahon/M1.zip
http://myweb.tiscali.co.uk/timmcmahon/M16.zip
http://myweb.tiscali.co.uk/timmcmahon/M17.zip
http://myweb.tiscali.co.uk/timmcmahon/M57.zip
http://myweb.tiscali.co.uk/timmcmahon/M81.zip
http://myweb.tiscali.co.uk/timmcmahon/M83.zip
http://myweb.tiscali.co.uk/timmcmahon/IC434.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC1499.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC2392.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC7293.zip
Each ZIP file includes the object's DSC, MODEL and TEXTURE files. Unzip them into your main Celestia directory and the files will automatically be put into the ..\EXTRAS\DEEPSPACE\OBJECT, ..\EXTRAS\DEEPSPACE\OBJECT\MODELS, and ..\EXTRAS\DEEPSPACE\OBJECT\TEXTURES\MEDRES sub-directories.
You will need to comment out any references to the same objects you might have in DSC files in your existing configuration, for example, in DEEPSKY.DSC.
Please note the work-around advice in the ReadMe file accompanying the DeepSpaceTour script, as loading too many DSC's will slow Celestia to a crawl while running this script.
I hope downloading some of these files will help you tour deep space in all the glory Celestia allows.
Regards, Tim Mc
http://myweb.tiscali.co.uk/timmcmahon/M1.zip
http://myweb.tiscali.co.uk/timmcmahon/M16.zip
http://myweb.tiscali.co.uk/timmcmahon/M17.zip
http://myweb.tiscali.co.uk/timmcmahon/M57.zip
http://myweb.tiscali.co.uk/timmcmahon/M81.zip
http://myweb.tiscali.co.uk/timmcmahon/M83.zip
http://myweb.tiscali.co.uk/timmcmahon/IC434.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC1499.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC2392.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC7293.zip
Hi,
thanks a lot for these nice objects.
Ciao
Dora
thanks a lot for these nice objects.
Ciao
Dora
Last edited by Dora on 16.03.2004, 15:36, edited 1 time in total.
Cheers Tim
Although I have models of all but 1 of the Nebulae and Galaxies on your list, I didn't have anything for the M1 Crab Nebula.
I've got to say that it looks mighty fine
However, is there any reason for defining the nebula twice in your .dsc ?
thus;
regards
TERRIER
PS Now I'm going to try out your deep space tour script
Although I have models of all but 1 of the Nebulae and Galaxies on your list, I didn't have anything for the M1 Crab Nebula.
I've got to say that it looks mighty fine
However, is there any reason for defining the nebula twice in your .dsc ?
thus;
Code: Select all
Nebula "M1 Crab Nebula"
{
Mesh "M1.3ds"
Radius 6.5
RA 5.57554722
Dec 22.01447222
Distance 6300
Axis [0.0915701 -0.845761 0.525645]
Angle 181.921
}
Nebula "M1"
{
Mesh "M1.3ds"
Radius 6.5
RA 5.57554722
Dec 22.01447222
Distance 6300
Axis [0.0915701 -0.845761 0.525645]
Angle 181.921
}
regards
TERRIER
PS Now I'm going to try out your deep space tour script
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
Hi TERRIER,
Just found this post. Haven't downloaded anything yet.
I will guess at a reply for you though ... Via script, Celestia does not recognize deep space objects with multiple names. Therefore, to use Tim's script, which requires individual names, he probably added the second definition, which uses a single name that Celestia can identify via script.
Just found this post. Haven't downloaded anything yet.
I will guess at a reply for you though ... Via script, Celestia does not recognize deep space objects with multiple names. Therefore, to use Tim's script, which requires individual names, he probably added the second definition, which uses a single name that Celestia can identify via script.
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Re: Deep-Space Objects for use with DeepSpaceTour script
TimMc wrote:Below are some links to zipped uploads of a few of my favourite deep-space objects,
Thanks for sharing these DSOs Tim.
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Cheers Don, I looked at this post first, before looking at the post concerning the script.
There's actually two more definitions in the .dsc that have been hashed out, so that every alternative name has just about been covered
There's actually two more definitions in the .dsc that have been hashed out, so that every alternative name has just about been covered
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
Hi TERRIER,
Do you know if ... When there are multiple definitions like this in a DSC file, does Celestia load the same image multiple times -- once for each definition?
Do you know if ... When there are multiple definitions like this in a DSC file, does Celestia load the same image multiple times -- once for each definition?
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Don,
Apparently not..... well not on my system anyway.
I've just run Celestia again with the 2 definitions active in the .dsc, and looking at the "~" log, it appears that there is only 1 model loaded and 1 version of its textures loaded.
It is listed twice, (once as "M1" and the other as "M1 the Crab Nebula") when I try to select it via the RETURN/ENTER KEY, TAB KEY route.
Apparently not..... well not on my system anyway.
I've just run Celestia again with the 2 definitions active in the .dsc, and looking at the "~" log, it appears that there is only 1 model loaded and 1 version of its textures loaded.
It is listed twice, (once as "M1" and the other as "M1 the Crab Nebula") when I try to select it via the RETURN/ENTER KEY, TAB KEY route.
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
Thanks TERRIER. It is good to know that we have a multi-DSO-naming work-around for the moment.
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Multiple naming workaround for Deep Space Objects - & ot
Don & Terrier
The multiple naming of DSOs by including the same details under multiple names in the DSC file seems to be a general feature of Celestia. I have done a similar thing giving asteroids multiple names in SSC files, so that they all come up when I type "Asteroid" into auto-complete target:
I have included the Messier object name at the beginning of all of my Deep Space Objects DSC file definitions for the same reason - so that when I type "M" all the Messier objects come up due to auto-complete. It also means that when I am viewing the universe with the "labelgalaxy" render flag set to "on" (following Sol but at a great distance from Sol), then although the Messier objects with multiple names display labels overwrite each other (because they are located at exactly the same position), nevertheless their "M???" designations are clearly visible because all the labels begin with that designation. But if I include the same object in the DSC file without the M??? designation at the head of its name, that label overwrites the "M" labels and makes the object label unreadable when viewing. (This sounds as clear as mud upon re-reading! I hope you can see what I am driving at.)
Anyway, multiple identical entries (except for the object name) in DSC and SSC files is a useful workaround to provide alternative names for non-stellar objects while still allowing readability of labelled objects with multiple names.
Tim Mc
The multiple naming of DSOs by including the same details under multiple names in the DSC file seems to be a general feature of Celestia. I have done a similar thing giving asteroids multiple names in SSC files, so that they all come up when I type "Asteroid" into auto-complete target:
Code: Select all
# A few main belt asteroids . . .
"Castalia" "Sol"
{
Class "asteroid"
Mesh "castalia.3ds"
... etc.
Albedo 0.15
}
"Asteroid: Castalia" "Sol" #(radar-mapped/generic)
{
Class "asteroid"
Mesh "castalia.3ds"
... etc.
Albedo 0.15
}
I have included the Messier object name at the beginning of all of my Deep Space Objects DSC file definitions for the same reason - so that when I type "M" all the Messier objects come up due to auto-complete. It also means that when I am viewing the universe with the "labelgalaxy" render flag set to "on" (following Sol but at a great distance from Sol), then although the Messier objects with multiple names display labels overwrite each other (because they are located at exactly the same position), nevertheless their "M???" designations are clearly visible because all the labels begin with that designation. But if I include the same object in the DSC file without the M??? designation at the head of its name, that label overwrites the "M" labels and makes the object label unreadable when viewing. (This sounds as clear as mud upon re-reading! I hope you can see what I am driving at.)
Code: Select all
Nebula "M1"
{
... etc.
}
Nebula "M1 Crab Nebula"
{
... etc.
}
#but not:
#Nebula "Crab Nebula"
#{ ...etc
Anyway, multiple identical entries (except for the object name) in DSC and SSC files is a useful workaround to provide alternative names for non-stellar objects while still allowing readability of labelled objects with multiple names.
Tim Mc
Howdy Tim,
Sure, I understood what you wrote ... but it's 3:30 am and I've been up for a loooong time <laughing>.
Sure, I understood what you wrote ... but it's 3:30 am and I've been up for a loooong time <laughing>.
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Re: Deep-Space Objects for use with DeepSpaceTour script
TimMc wrote:Below are some links to zipped uploads of a few of my favourite deep-space objects, referenced in the script DeepSpaceTour_v1.0.celx.
http://myweb.tiscali.co.uk/timmcmahon/M1.zip
http://myweb.tiscali.co.uk/timmcmahon/M16.zip
http://myweb.tiscali.co.uk/timmcmahon/M17.zip
http://myweb.tiscali.co.uk/timmcmahon/M57.zip
http://myweb.tiscali.co.uk/timmcmahon/M81.zip
http://myweb.tiscali.co.uk/timmcmahon/M83.zip
http://myweb.tiscali.co.uk/timmcmahon/IC434.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC1499.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC2392.zip
http://myweb.tiscali.co.uk/timmcmahon/NGC7293.zip
Howdy Tim,
Since you wrote this script, and shared some of the DSOs you have collected, I had to clean-up my extras directory and see what I actually had on the disk. While doing this, I uploaded the hard-to-find ones to my FTP site. Some are the ones you already list above, but some are in addition.
So, anyone who wants a few more Deep Space Objects, take a look here: ftp://www.donandcarla.com/DeepSpaceObjects/. There are four directories that contain zipped DSO files from AstroBoy, Jorge, Kileen, and Meegja.
Cheers,
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
If anyone out there has additional Deep Space Object Add-Ons that are not listed in Tim's list or on my FTP site, please upload (via FTP) them to: ftp://www.donandcarla.com/incomming (use anonomous for a userid). This is a one-way (UPload-only) directory so you will not be able to view it's contents.
Then I will place them in my public FTP directory for other folks to download.
Thank you for sharing!
Then I will place them in my public FTP directory for other folks to download.
Thank you for sharing!
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Thanks for DSOs
Thanks, Don, for these DSOs. You've saved me a job! I can cross another item off my "To Do" list. The only DSO I did not have was V838_MonNova. I look forward to viewing it.
I have previously had trouble with the NGC3132_EightBurstNebula model - hanging my system in fact (Celestia 1.3.1final at the time, running on Windows 98SE). I tried scaling down the texture files to 1k, but the problem persisted. Is this just something peculiar to me, or have others had the problem?
Cheers, Tim Mc
I have previously had trouble with the NGC3132_EightBurstNebula model - hanging my system in fact (Celestia 1.3.1final at the time, running on Windows 98SE). I tried scaling down the texture files to 1k, but the problem persisted. Is this just something peculiar to me, or have others had the problem?
Cheers, Tim Mc
Re: Thanks for DSOs
My pleasure.TimMc wrote:Thanks, Don, for these DSOs.
TimMc wrote:I have previously had trouble with the NGC3132_EightBurstNebula model...
Might have been a corrupt file. Try downloading and installing the one from my FTP site. It works on my Win XP Pro / ATI system in 1.3.1 final and 1.3.2 pre7.
Cheers,
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
Files have moved! See below
The objects referenced above have been moved to the following URLs:
http://myweb.tiscali.co.uk/timmcmahon/celestia/M1.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M16.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M17.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M57.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M81.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M83.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/IC434.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC1499.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC2392.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC7293.zip
Regards, Tim Mc
http://myweb.tiscali.co.uk/timmcmahon/celestia/M1.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M16.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M17.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M57.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M81.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/M83.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/IC434.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC1499.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC2392.zip
http://myweb.tiscali.co.uk/timmcmahon/celestia/NGC7293.zip
Regards, Tim Mc
Index page for my Celestia site
Yes Selden, I will put a very basic index page with all the available download links on it in the next day or so. One day I'll do a pretty site.
Regards, Tim Mc
Regards, Tim Mc
Re: Index page for my Celestia site
Some DSO files are not working.I unzip NGC 2237 to :
Extras>extras>Deep Space.
In this folder,I have IC 434,M57 and M51.
For a strange reason,these there weren?t working when I put inside Deep Space Objects,following the path Extras>DeepSpaceObjects.
About Rosetta Nebula,it is unzip in separate folders(textures,model and extras) and no in a unique folder,like NGC 2237.What can I do?
Other thing,I try to put the Eight Burst Nebula,but the Deep Space Tour don?t search for it.I think I have to use a bigger dsc or ssc deep space object.But which one?
Extras>extras>Deep Space.
In this folder,I have IC 434,M57 and M51.
For a strange reason,these there weren?t working when I put inside Deep Space Objects,following the path Extras>DeepSpaceObjects.
About Rosetta Nebula,it is unzip in separate folders(textures,model and extras) and no in a unique folder,like NGC 2237.What can I do?
Other thing,I try to put the Eight Burst Nebula,but the Deep Space Tour don?t search for it.I think I have to use a bigger dsc or ssc deep space object.But which one?
Re: Index page for my Celestia site
danielj wrote:Some DSO files are not working.I unzip NGC 2237 to :
Extras>extras>Deep Space.
In this folder,I have IC 434,M57 and M51.
For a strange reason,these there weren?t working when I put inside Deep Space Objects,following the path Extras>DeepSpaceObjects.
About Rosetta Nebula,it is unzip in separate folders(textures,model and extras) and no in a unique folder,like NGC 2237.What can I do?
Other thing,I try to put the Eight Burst Nebula,but the Deep Space Tour don?t search for it.I think I have to use a bigger dsc or ssc deep space object.But which one?
Hi Daniel. Probably the most helpful response I can give you is to tell you the directory structure I use which works for showing all the DSOs you have downloaded from my website. It is as follows (in Windows):
Code: Select all
..\celestia
|_extras
|_deepspaceobjects
|_IC434 IC434.dsc in top directory
|_models IC434neb.3ds in models directory
|_textures
|_medres IC434neb.png in medres directory
|
|_NGC2237 NGC2237.dsc in top directory
|_models NGC2237.3ds in models directory
|_textures
|_medres rosetta.png in medres directory
|
|_etc.
It doesn't really matter how deeply nested the top directory for each individual DSO is situated, so long as it is under the extras directory. Celestia should find it.
You may want to check that the DSO name you call in the "Target" pane in Celestia is the same name used in each of the DSO dsc files - for example, I have renamed the Eight Burst Nebula "NGC 3132" in its dsc file to bring the name in line with other objects. "Eight Burst Nebula" will draw a blank.
Hope this helps. Tim Mc