32k Earth Normal ?
32k Earth Normal ?
Away from some announcements there doesn't seem to be more than an 8k earth normal map on the web - or do I miss something?
maxim
maxim
I have a 32k Virtual Earth Normal map on my Ftp site here
ftp://81.108.220.185
I made it from the Globe data ,it is slow downloading but you can resume another time if you like,Jestr
ftp://81.108.220.185
I made it from the Globe data ,it is slow downloading but you can resume another time if you like,Jestr
Last edited by jestr on 09.06.2004, 01:00, edited 2 times in total.
I need a small 2k or 4k normal map in dds (not jpg). This is to use with my default texture (2048 x 1024), and my video card doesn't support bump map or normal map above 1k, in jpeg or png format.
Anyone able to make a good (non-blocky) 2k normal map in dds, please ?
Anyone able to make a good (non-blocky) 2k normal map in dds, please ?
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"
Cham wrote:I need a small 2k or 4k normal map in dds (not jpg). This is to use with my default texture (2048 x 1024), and my video card doesn't support bump map or normal map above 1k, in jpeg or png format.
Anyone able to make a good (non-blocky) 2k normal map in dds, please ?
I've found a 4k and 2k versions. Download them here.
That's a temporary link, so let me know we you'll have downloaded it.
Link removed. Ptarmigan has been faster than me.
I tried both files, 2k and 4k.
The 4k version doesn't work, I dunno why. I get a flat texture only.
The 2k version works, but it isn't accurate. There's a "border" around all continents, which isn't right. And it becomes very blocky at a close range.
Can you make a BumpMap version in dds (not NormalMap) ? I can send you a 2k BumpMap version in jpg (I don't have the tools to make a conversion myself).
The 4k version doesn't work, I dunno why. I get a flat texture only.
The 2k version works, but it isn't accurate. There's a "border" around all continents, which isn't right. And it becomes very blocky at a close range.
Can you make a BumpMap version in dds (not NormalMap) ? I can send you a 2k BumpMap version in jpg (I don't have the tools to make a conversion myself).
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"