bugs

Report bugs, bug fixes and workarounds here.
Topic author
xbones88
Posts: 1
Joined: 07.11.2003
With us: 21 years

bugs

Post #1by xbones88 » 07.11.2003, 20:36

this latest version of celestia 1.3 must have some memory holes in it because the ringed planets do not look right and slow down my rendering big time. I've got a W2k/1.7 athalon/ati 9000 128meg/384 RAM. the other versions work fine, but not this latest version. any clues on a work-around?

JackHiggins
Posts: 1034
Joined: 16.12.2002
With us: 21 years 11 months
Location: People's Republic Of Cork, Ireland

Post #2by JackHiggins » 07.11.2003, 21:31

Usually ring problems are due to ATI cards... Hopefully someone else can expand...?!
- Jack Higgins
Jack's Celestia Add-ons
And visit my Celestia Gallery too!

Avatar
selden
Developer
Posts: 10192
Joined: 04.09.2002
With us: 22 years 2 months
Location: NY, USA

Post #3by selden » 07.11.2003, 22:11

I am told that ringed planets are drawn fine on Radeon 9500 or higher.

Apparently there have been bugs for a long time in ATI's OpenGL drivers for Radeon cards with model numbers less than 9500, and they don't seem to be interested in fixing them :(

One of the symptoms is that the surfaces of ringed planets have black blotches on them when ring shadows are enabled.

One workaround is just to turn off ring shadows in Celestia's "Render" "View Options..." menu.

Another work-around is to tell Celestia not to try to use the OpenGL vertex routines when you want to look at ringed planets. Type a Control-V until you see "Render Path: Basic" or "Render Path: Multitexture".
Selden

Bob Hegwood
Posts: 1048
Joined: 19.10.2003
With us: 21 years 1 month
Location: Germantown, Ohio - USA

Post #4by Bob Hegwood » 11.11.2003, 05:52

Could it be that his rings textures are simply at a resolution which is to LARGE for the OpenGL driver? Mr. Higgins and Mr. Ball managed to help me get through THIS problem at last...

Seems that Celestia 1.3.0 WILL allow the used of oversized grahics textures, no matter what your OpenGL says.

Celestia 1.3.1 will NOT. I fixed these problems on my machine by simply resizing the large Jupiter and Saturn rings textures using a program called Pixia. See the Topic "At Selden's Request" in this Forum for the complete details.

Thanks, Bob
Bob Hegwood
Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.0 Pre6 FT1


Return to “Bugs”