The Preliminary .CEL Scripting Guide is updated to version 0.7.
You may download a .doc, .html, .pdf, or .rtf version here: http://www.donandcarla.com/Celestia/.
Please send in your comments, suggestions, additions, corrections, etc.!!!
Thank you,
Preliminary .CEL Scripting Guide Updated
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Topic authordon
- Posts: 1709
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Preliminary .CEL Scripting Guide Updated
-Don G.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
My Celestia Scripting Resources page
Avatar: Total Lunar Eclipse from our back yard, Oct 2004. Panasonic FZ1 digital camera (no telescope), 36X digital zoom, 8 second exposure at f6.5.
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- Posts: 1048
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- Location: Germantown, Ohio - USA
Don,
Just wanted to thank you for the resource. It's hard enough to find information concerning Celestia's commands, SSC's, DSC's, STC's, textures, models, and all the other features without some guidance. I *really* appreciate the scripting guide. It makes it one heckuva lot easier to understand what you can do with this great program. I *have* been trying to find scripts, trying to download them, and then trying to see what commands have been used in order to learn the language. (Whew!)
Again, THANK YOU for the guide. Just one note though... You've included commands which will only work with the latest release of Celestia. Is there any reason the latest release is NOT listed on the Shatters Net Main Celestia Page? I'm still using the version you can download from that page. (i.e. - V1.3.0)
Take care, Bob
Just wanted to thank you for the resource. It's hard enough to find information concerning Celestia's commands, SSC's, DSC's, STC's, textures, models, and all the other features without some guidance. I *really* appreciate the scripting guide. It makes it one heckuva lot easier to understand what you can do with this great program. I *have* been trying to find scripts, trying to download them, and then trying to see what commands have been used in order to learn the language. (Whew!)
Again, THANK YOU for the guide. Just one note though... You've included commands which will only work with the latest release of Celestia. Is there any reason the latest release is NOT listed on the Shatters Net Main Celestia Page? I'm still using the version you can download from that page. (i.e. - V1.3.0)
Take care, Bob
Bob Hegwood
Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.0 Pre6 FT1
Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.0 Pre6 FT1
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Topic authordon
- Posts: 1709
- Joined: 12.07.2003
- With us: 21 years 6 months
- Location: Colorado, USA (7000 ft)
Howdy Bob,
You are welcome. It's still being worked on, so stay tuned <smile>.
You can get the latest "pre-release" version of Celestia (pre 11) here: http://63.224.48.65/celestia/files/. This version contains a lot of fixes and some new features (like Virtual Textures). It appears to be pretty stable as lots of folks are using it.
[Added...] As for a "reason" why it's not on the main Celestia page -- it is a pre-release and some people don't like to run non-final release versions of programs.
Have fun!
-Don G.
You are welcome. It's still being worked on, so stay tuned <smile>.
You can get the latest "pre-release" version of Celestia (pre 11) here: http://63.224.48.65/celestia/files/. This version contains a lot of fixes and some new features (like Virtual Textures). It appears to be pretty stable as lots of folks are using it.
[Added...] As for a "reason" why it's not on the main Celestia page -- it is a pre-release and some people don't like to run non-final release versions of programs.
Have fun!
-Don G.
Last edited by don on 23.10.2003, 15:54, edited 1 time in total.
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Preload textures
hi Don,
thanks for your good work!!
I've been busy for a while with scripts like these. I've found out that preloading of textures is working fine if this command is followed with a "wait" command before a "goto". The duration depends on the size of the textures.
HB.
thanks for your good work!!
I've been busy for a while with scripts like these. I've found out that preloading of textures is working fine if this command is followed with a "wait" command before a "goto". The duration depends on the size of the textures.
HB.
HB