Is it possible to set speed/time-to-travel for the program in general? I know this is a parameter that can be set in scripts (visibile in various demos, etc.) to "smooth" the movement when travelling from one location to another. Is it possible to set a global delay/travel-time setting for the program when running in an interactive mode?
VictorZ
Adjust "travel" speed ??
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Re: Adjust "travel" speed ??
VictorZ wrote:Is it possible to set speed/time-to-travel for the program in general? I know this is a parameter that can be set in scripts (visibile in various demos, etc.) to "smooth" the movement when travelling from one location to another. Is it possible to set a global delay/travel-time setting for the program when running in an interactive mode?
VictorZ
No, you can't. You'd have to recompile Celestia to adjust it.
Christophe
re. Adjust "travel" speed ??
Christophe,
Darn, that's what I figured.
Maybe a "feature" request?? An adjustable "speed" parameter (in the main config file?) and perhaps a "jump" button that just plops you into the new location for those "just can't wait" moments.
Darn, that's what I figured.
Maybe a "feature" request?? An adjustable "speed" parameter (in the main config file?) and perhaps a "jump" button that just plops you into the new location for those "just can't wait" moments.
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I thought about quickly adding a setting for the travel speed to the .cfg file, but I think the right way to do this is to create a preferences dialog and/or allowing keys to be bound to scriptlets. So, I'm afraid you'll have to wait a bit until the next version of Celestia unless you want to recompile.
--Chris
--Chris
chris wrote:I thought about quickly adding a setting for the travel speed to the .cfg file, but I think the right way to do this is to create a preferences dialog and/or allowing keys to be bound to scriptlets.
I would LIKE (!!!!!!!) things to be 'quickly' added to the *.cfg file.
In fact a lot of them are missing there. A *.cfg file is easy to edit, can be easily replaced for unlimited different settings and can be dynamically created from outside (controlling) programs. None of that can be done with a preference dialog. (Well of course you can use it to setup things from inside the program - and then write them to a *.cfg file).
gfoe, maxim