Darkmiss alternate asteroids textures now works

Tips for creating and manipulating planet textures for Celestia.
Topic author
danielj
Posts: 1477
Joined: 15.08.2003
With us: 21 years 3 months

Darkmiss alternate asteroids textures now works

Post #1by danielj » 22.09.2003, 17:28

The asteroid alternate textures from Darkmiss sites didn?t work at all in Celestia 1.3.0,but it did in Celestia 1.3.1 pre 11.The asteroid-D works and I put it in soother Neptune moons like Larissa,Despina,Galathea(did you know any other moon,aside that of Neptune,that has dark appearance?) and it works well.I put the comet.jpg in Ikeya Zhang comet and there isn?t any problems.But I don?t know where to put Asteroid-M.jpg.Asteroid.jpg is to substitute the original file,isn?t it?

Darkmiss
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Joined: 20.08.2002
With us: 22 years 3 months
Location: London, England

Post #2by Darkmiss » 27.09.2003, 10:01

Not sure how i missed this post
Sorry Daniel.

Well anyway the asteriod.jpg is indeed to replace the original one
Wich Chris is useing now anyway.

but the other three Medium, Dark and Comet.
are just shade variations to use if you want to, so not all the asteroids look the same.

all you do is find the comet you want to change and change the texture line in the ssc

From

Code: Select all

   Texture "asteroid.jpg"


To

Code: Select all

   Texture "asteroid-med.jpg"


or

Code: Select all

   Texture "asteroid-dark.jpg"


and so on...... :)
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