Epimetheus - the reson for new Saturn rings

Tips for creating and manipulating planet textures for Celestia.
Topic author
jim
Posts: 378
Joined: 14.01.2003
With us: 21 years 10 months
Location: Germany

Epimetheus - the reson for new Saturn rings

Post #1by jim » 01.09.2003, 18:50

Hi all,

It's time to present my latest Celestia textures, first Epimetheus with 1k surface map and 0,5k topography map.
Image

The image in the middle was acquired by the Voyager 1 spacecraft on November 11, 1980. In this image, Saturn's F-ring casts a shadow across Epimetheus' surface. If you look carefully on Celestia's Saturn rings you will see that the F-ring is missed. After an intesive search on the web I came to the result to build as precise as posible my own Saturn rings. It seems that no one did this before. With my 8k (4k in Celestia) Saturn rings it was now possible to simulate the situation with the F-ring shadow. I know that Celestia can't render shadows on a 3ds model but I want see how exact does Celestia this job. Here is the shot seening the situation from the Sun. The shot was made short time after Epimetheus has left Saturn's shadow.
Image

The next shot shows the same situaion but from behind.
Image

Now the F-ring can't cast a shadow on Epimetheus in Celestia. It seems that the orbit of Epimetheus should be improved. But I'm not an expert in this dings and so I hope that someone can do that.

Finally some shot of the new Saturn rings.
Image
The Saturn map is 1k and a bit new colored. Here is a Hubble picture of a similar scene. http://photojournal.jpl.nasa.gov/catalog/PIA03162

Image
An overview of all vissible rings. You can see the F-ring (very thin), A-ring with Keeler and Encke gap, Cassini div., B and the dark C-ring.

Image
The f-ring and the outer A-ring with Encke gap and Pan and the small Keeler gap.

Image
Prometheus between A-Ring with Keeler gap and F-ring.

Image
The dark C-ring and the inner B-ring.

Image
The rings from behind, seeing the Sun through it.

It would be nice if Celestia gets an 'view option' for high polygon rings and a 2k shadow texture.

All textures can be found on my website.
The Hyperion maps are also updated. The surface map based now on a map from Phil Stooke.

Bye Jens

JackHiggins
Posts: 1034
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With us: 21 years 11 months
Location: People's Republic Of Cork, Ireland

Post #2by JackHiggins » 01.09.2003, 19:17

Brilliant thanks! :D
- Jack Higgins
Jack's Celestia Add-ons
And visit my Celestia Gallery too!

Darkmiss
Posts: 1059
Joined: 20.08.2002
With us: 22 years 3 months
Location: London, England

Post #3by Darkmiss » 01.09.2003, 21:21

Strange Thing....
My current ring texture fits Pan perfectly into the Encke gap.
but when i switch to this new one, the gap shifts and Pan dosn't line up :?:
Last edited by Darkmiss on 01.09.2003, 23:03, edited 1 time in total.
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JackHiggins
Posts: 1034
Joined: 16.12.2002
With us: 21 years 11 months
Location: People's Republic Of Cork, Ireland

Post #4by JackHiggins » 01.09.2003, 22:12

Darkmiss

You probably didn't change the "outer" ring distance in solarsys.ssc did you?
- Jack Higgins

Jack's Celestia Add-ons

And visit my Celestia Gallery too!

Topic author
jim
Posts: 378
Joined: 14.01.2003
With us: 21 years 10 months
Location: Germany

Post #5by jim » 01.09.2003, 22:14

Darkmiss wrote:Strange Thing....
My current ring texture fits Pan perfectly into the keeler gap
but when i switch to this new one, the gap shifts and Pan dosn't line up :?:

Paul, did your read the installation instuction? ;-)

2. Edit with notepad 'solarsys.ssc' and change following lines in Saturn (ring) section.

Inner 74000
Outer 141000


Bye Jens

Darkmiss
Posts: 1059
Joined: 20.08.2002
With us: 22 years 3 months
Location: London, England

Post #6by Darkmiss » 01.09.2003, 22:20

Jim and Jack, you are both right, I didn't read them.
Guess im getting lazy. and taking this editing for granted.

My apologies, and thanks.
CPU- Intel Pentium Core 2 Quad ,2.40GHz

RAM- 2Gb 1066MHz DDR2

Motherboard- Gigabyte P35 DQ6

Video Card- Nvidia GeForce 8800 GTS + 640Mb

Hard Drives- 2 SATA Raptor 10000rpm 150GB

OS- Windows Vista Home Premium 32

Commander David
Posts: 73
Joined: 27.06.2002
With us: 22 years 4 months
Location: Germany
Contact:

Post #7by Commander David » 08.09.2003, 10:06

Hi,

i`ve installt the 8k ringtexture as written in the textfile, but i can`nt see the ringtexture. I`ve scaled it down to 2k and it worked, all higher 4k or 8k do not work. What is the problem? The inner and outer settings are the same as in the textfile.
Celestia on my System:
AMD Barton 2800+@3000+
1024 MB DDR-RAM
ATI Radeon 9500 non Pro 128MB
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