Canadarm model by TERRIER

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Topic author
bh
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Canadarm model by TERRIER

Post #1by bh » 24.07.2003, 20:48

TERRIER sent me this model this afternoon. I had to get it on the shuttle immediately! It really is terrific. Here are some pics:
Image
And...a bit closer...
Image

You can get the whole package here:
http://www.berasan.com/celestia/orbiterarm.zip

Thanks TERRIER...

Regards...bh.

Darkmiss
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Post #2by Darkmiss » 24.07.2003, 20:53

Thats nice quality
CPU- Intel Pentium Core 2 Quad ,2.40GHz
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32

Topic author
bh
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Post #3by bh » 24.07.2003, 23:56

Yes...it really is a great model in its own right...
Image

Bit more to do on the shuttle...I will try to add the three (four?) stays that keep the Canadarm in place. An 'in work version' may be coming too.

I'm really pleased how this model is turning out...thanks for all your help!

Many regards...bh.

praesepe
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Post #4by praesepe » 25.07.2003, 00:26

Wooooah! It's just outstanding! take a look at those details.. I just love it :D
Greets :P

praesepe

TERRIER
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Post #5by TERRIER » 25.07.2003, 01:05

bh

I was almost going to include the 3 'support stays', the sketchy diagram I've been working from has each of them made up of 2 parts, the 'MRL' at the bottom and the 'MPM' at the top ????? :? Do you or anyone else know what they are, or what the initials stand for?

One thing I have noticed is the Canada logo has somehow turned to a light shade of grey, can you adjust the material editor for 'canadalogo' to white. I think it will look better.

By the way, here's the link to the diagram I've been using;
http://www.space.gc.ca/asc/eng/csa_sectors/human_pre/iss/canadarm/can_descript.asp

regards
TERRIER
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
bh
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Post #6by bh » 25.07.2003, 03:28

TERRIER...I wil look into it, although the arm does have a sort of 'sleeve' that adds to the texture...

You know what's next don't you? Great ad for Canada, don't you think?

Many regards...bh.

TERRIER
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Post #7by TERRIER » 25.07.2003, 11:22

bh

The inner workings of the arm are covered with a few layers of protection including the outer white sleeve or 'thermal blanket'. I reckon for true accuracy the sleeve should have lots of individual folds and wrinkles, how do you fancy putting them into the model?, and dont cheat by using a texture!!! Maybe something for Jack to have a go at in the future!? :twisted:

Great ad for Canada, don't you think?


Yeh, I didn't realise they'd contributed so much to space exploration :wink: Seriously it's a fine Country, COME ON THE BLUE JAYS!!!

What we really need however, is an 'advert' for Great Britain, I suppose the nearest we've come to it so far is the ESA logo on the Ulysses dish.
There must be a Union Jack somewhere that can put into CELESTIA!?

regards
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
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JackHiggins
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Post #8by JackHiggins » 25.07.2003, 18:34

Nice model...!!

TERRIER wrote:The inner workings of the arm are covered with a few layers of protection including the outer white sleeve or 'thermal blanket'. I reckon for true accuracy the sleeve should have lots of individual folds and wrinkles, how do you fancy putting them into the model?, and dont cheat by using a texture!!! Maybe something for Jack to have a go at in the future!?
I could add all the folds & wrinkles without using a texture, but i prefer to keep my models under 1MB... :wink: Usually those wrinkles double the file size (taking stardust as an example), and with all the faces on the canadarm, (it's mostly a cylinder, remember?) can you imagine what size it'd be?!!

Great ad for Canada, don't you think?
Yeh, I didn't realise they'd contributed so much to space exploration :wink:
Indeed.... :)

What we really need however, is an 'advert' for Great Britain, I suppose the nearest we've come to it so far is the ESA logo on the Ulysses dish.
There must be a Union Jack somewhere that can put into CELESTIA!?

You know there's an even more obvious ESA logo on the side of the ISO too?! Beagle 2 probably has a union jack somewhere on it though...? Maybe someone wants to model one of the starchaser prototypes? We don't yet have any x-prize candidates in celestia...

Ireland is quite under-represented in the whole space industry too... We had 1 (one) instrument on Giotto that's as far as we've got I think!
- Jack Higgins
Jack's Celestia Add-ons
And visit my Celestia Gallery too!

Topic author
bh
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Post #9by bh » 26.07.2003, 00:17

TERRIER...sorry. I'm going to have to ask you to send me those stays...I just can't get anywhere near...doh! Sometimes ESB just don't work!

As to the greyness of the 'Canada' logo...I think my gf2 card is to blame here. I had problems with white textures before. It should be OK on your system...I haven't done anything to your Canada logo.

As for wrinkles on the sleeve. It will be a texture!...Me? modelling from scratch?...AAARRrrGGgghhhH!!

Great model again...many thanks.

Regards...bh.

TERRIER
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Post #10by TERRIER » 26.07.2003, 01:27

bh

I've dropped the CSA a line asking for some more information on these 'stays', let's see if I get a quick response.

As for the grey logo, it has appears to have changed colour on my system. I downloaded the model from your link saw that it had turned grey when viewing in CELESTIA so I imported the model into anim8or to find the material colour for the logo sleeve has definately turned to a light grey! :?

I'll complete the stays as soon as poss, correct the colour and send you the complete shuttle and canada arm model in 3ds.

regards
TERRIER
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
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Topic author
bh
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Post #11by bh » 26.07.2003, 20:15

Well done TERRIER!!

I think the stays just round the whole model off nicely - here's another pic:
Image

Same link as above...

Is this model finished?...mmm...I wonder!

Regards...bh.

Guest

Post #12by Guest » 27.07.2003, 00:04

The Earth texture will be available tomorrow...(Sunday) according to Mr Edwards...you're all in for a treat I can tell you.

My GF2 just isn't good at the shallow water/deep water blends...so...I will have to buy a new card. Oh well!

Many thanks to all of you who have helped me with this model...Paul (Darkmiss)...we started this one off in February...just before the disaster...remember?..Thanks Jack and thanks Terrier...bloody great job! ESBs all round...on me...at the Harcourt Arms.

Best regards...bh.

Topic author
bh
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Post #13by bh » 27.07.2003, 00:08

Sorry...that was me...I need to log in at least twice! Why...?

I think windscreen wipers could be next...

Regards to all...bh.

JackHiggins
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Post #14by JackHiggins » 27.07.2003, 00:48

Kickass model- well done TERRIER & bh! Slaps on the back all round!

One question...

What the hell is an ESB?!! not this kind of ESB i'm guessing...!!

I think windscreen wipers could be next...
Landing gear, drogue chute....?!!!

The Earth texture will be available tomorrow...(Sunday) according to Mr Edwards...you're all in for a treat I can tell you.

I just hope it doesn't take forever to download....
- Jack Higgins

Jack's Celestia Add-ons

And visit my Celestia Gallery too!

Topic author
bh
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Post #15by bh » 27.07.2003, 01:14

Hello Jack...no, not The Electricity Supply Board...nice site though?

No...Fulllers 'Extra Strong Bitter'...It really does hit the spot...

16k Earth tomorrow...it's almost as good...

Many regards...bh.

Rassilon
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Post #16by Rassilon » 27.07.2003, 01:27

Very nice model indeed!
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

TERRIER
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Post #17by TERRIER » 27.07.2003, 02:22

Rass
So's your new pulsar system!

bh
The extra item I was trying to add was a light beam effect from the light on the small camera but as I've just mentioned in my posted reply to Rass's pulsar the experiment failed. :cry:

I too am looking forward to this new earth texture but I reckon Don should leave it at least another week so he can fully iron out any problems :wink:

jack
Oh for the joy of my new 150k broadband, what used to take 3hours now on a good day can take well under an hour! :twisted:

I've been checking out the Beagle 2 website, and from what I've seen there don't appear to be any Union Jacks, however tomorrow night I might watch a programme on Discovery Channel called 'Alex in Wonderland' with Alex James from BLUR who's had a big interest in the project but I fear it will be more about his music!

Regards to all
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JackHiggins
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Post #18by JackHiggins » 27.07.2003, 13:53

TERRIER wrote:I've been checking out the Beagle 2 website, and from what I've seen there don't appear to be any Union Jacks, however tomorrow night I might watch a programme on Discovery Channel called 'Alex in Wonderland' with Alex James from BLUR who's had a big interest in the project but I fear it will be more about his music!

You know the reason that they made a doccumentary about that...? the signal to say "The Beagle has landed" is going to be a 2 minute blur song.... I don't particularly like their new stuff but it's a good way to get more people interested in the project I suppose....
- Jack Higgins

Jack's Celestia Add-ons

And visit my Celestia Gallery too!

TERRIER
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With us: 21 years 10 months
Location: West Yorkshire, England

Post #19by TERRIER » 29.07.2003, 23:05

The CSA very kindly sent me some information on the canadarm today and they mentioned what the MRL and MPM on the 'stays' were.

Here's their explanation;
1. The Canadarm is fixed to all American shuttles but can be removed during
flight preparation for the primary weight reason, as it was for last
Columbia flight. It is also known as SRMS (Shuttle Remote Manipulator
System) or PDRS (Payload Deployment & Retrieval System).

2. General info about SRMS:
http://www.mdrobotics.ca/canarm_frame.html
http://www.mdrobotics.ca/descrms.htm
http://www.mdrobotics.ca/histrms.htm

3. MPM: Manipulator Positioning Mechanism, MRL: Manipulator Restraint Latch.
The PDRS has four MPMs. The shoulder MPM attaches the arm to the orbiter.
When cradled,
the arm rests in the three other MPMs: forward, mid, and aft. All four roll
in, or stow, to
provide clearance when closing the payload bay doors and roll out, or
deploy, for arm or payload
operations (Figure 2-2). The MPMs also house the MRLs that constrain the arm
during launch,
entry, and other times when the arm is not in use.

They also sent me some detailed diagrams which I have e-mailed to bh. We'll then come to a decision on whether we need to make any alterations to the model!

regards
TERRIER
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
bh
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Post #20by bh » 30.07.2003, 18:33

We both decided that the detail is too small to warrant another update...however...after messing with some texturing for another project I thougt I'd try in out on the shuttle. I know the detail's not accurate and I don't know whether I like it or not...I think I've got 'Shuttle blindness'!

See what you think:
Image

You can try it here:
http://www.berasan.com/celestia/orbitertex.zip

Regards...bh.


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