Need help getting textures to show on 3ds models in Celestia

The place to discuss creating, porting and modifying Celestia's source code.
Topic author
jrobert
Posts: 95
Joined: 09.08.2002
With us: 22 years 3 months
Location: California, USA
Contact:

Need help getting textures to show on 3ds models in Celestia

Post #1by jrobert » 20.05.2003, 04:43

I have a very detailed 3ds model of the Apollo 11 CSM and SM that uses only one texture file. However, I cannot get the texture to show on the model in Celestia. Any suggestions? :?

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #2by bh » 21.05.2003, 00:49

Hi jrobert...I love your Apollo csm model, it goes very nicely with Doug Gann's lem model. I too am having problems applying textures to models. I want to texture the shuttle model we have at the moment.

There's probably an answer somewhere in the forum...

How are you getting on with your detailed shuttle model? Can't wait to see it!

Regards...bh.

Ortolan
Posts: 120
Joined: 31.03.2002
With us: 22 years 7 months
Location: Melbourne, Australia

Post #3by Ortolan » 21.05.2003, 14:44

make sure that the texture dimensions are a power of two, ie: 256,512,1024 etc

jim
Posts: 378
Joined: 14.01.2003
With us: 21 years 10 months
Location: Germany

Post #4by jim » 21.05.2003, 15:48

Hi jrobert,

Look at this post:

http://celestiaproject.net/forum/viewtopic.php?t=1788

Now i'm not sure if this type of texture mapping (one large texture) will work in Celestia but it should.

Bye Jens


Return to “Development”