New nebula add-on for Celestia : NGC6720 the ring nebula
You can download it on my website
http://membres.lycos.fr/tompouce00/
by AstroBoy
NGC 6720, the ring nebula
Same old problem...
As always, you click on download on your page and the following
page comes up:
http://www.multimania.lycos.fr/error/re ... GC7293.zip
A page in French, as you see, and then after a few seconds it loops
back to your download page... and so it goes.
Hope some day you straighten this out - I would love to see your Nebula
in Celestia.
Vic
page comes up:
http://www.multimania.lycos.fr/error/re ... GC7293.zip
A page in French, as you see, and then after a few seconds it loops
back to your download page... and so it goes.
Hope some day you straighten this out - I would love to see your Nebula
in Celestia.
Vic
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- Posts: 986
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I've also noticed a strange effect on the nebula (great work by the way, your texture is really cool).When viewing it from the sides some areas seem to desapear. I was wondering why was this happening (and its not caused by a transparency level on the mesh itself, the transparency is defined on the alpha channel of the texture) so I opened on 3Dmax and found what was happening. The mesh is a box with a really tiny side wich is not mapped, as also the edges. Take a look:
Sorry to be so picky
Sorry to be so picky
Greets
praesepe
praesepe
billybob884 wrote:i downloaded it and it worked fine, but when i installed it i noticed one, the mesh is just a see-through grey ball, and two, the dsc names the object with a 1 instead of a 7
I had this problem myself, and I think I know the answer.
You probably downloaded the planetary nebulae add-on. You need to go to the planetary_nebulae.dsc file, open it, find the entry for ngc6720, and delete that entry in the file.
You can then edit your ngc6720 - Ring Nebula.dsc file to look like this:
Code: Select all
Nebula "Ring Nebula"
{
Mesh "ngc6720.3ds"
Radius 0.93
RA 18.8933333
Dec 33.0333333
Distance 2300
}
Nebula "NGC 6720"
{
# Mesh "ngc6720.3ds"
Radius 0.93
RA 18.8933333
Dec 33.0333333
Distance 2300
}
Now it will go to either "Ring Nebula" or "NGC 6720".
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Topic authorAstroBoy
- Posts: 64
- Joined: 14.12.2002
- With us: 21 years 11 months
- Location: Belgium
- Contact:
I've also noticed a strange effect on the nebula (great work by the way, your texture is really cool).When viewing it from the sides some areas seem to desapear. I was wondering why was this happening (and its not caused by a transparency level on the mesh itself, the transparency is defined on the alpha channel of the texture) so I opened on 3Dmax and found what was happening. The mesh is a box with a really tiny side wich is not mapped, as also the edges.
One way to correct this, I think, would be to deled unused polygons.
Gonna try it...
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Topic authorAstroBoy
- Posts: 64
- Joined: 14.12.2002
- With us: 21 years 11 months
- Location: Belgium
- Contact:
I've been wondering... Why a flat model with a random rippley surface instead of one that's close to being a sphere? After all, most Planetary Nebulae are spherical or cylindrical or some other strange 3D shapes.
It's not spherical because those structure are to complex to be render as well as I would expect, So I use a flat model. But I don't like the billboard model, so I added some random fluctuation (that I prefer).
A second remarq : a billboard nebula can't be seen from the side, my does (even if it isn't very beautiful). It's only a question of estetical choice.