Working on a BepiColombo mesh from the ESA web site
finally got the textures to render in the UV mapped *.obj file
Now on to breaking it apart into 3 obj files and converting them into *.cmod 's
in the meantime on to the SPICE kernels
BepiColombo
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
BepiColombo
Last edited by John Van Vliet on 05.10.2021, 15:21, edited 1 time in total.
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
This is a beta testing early release of the SPICE add on for the BepiColombo mission
The zip file ( 59.3 Meg )
https://drive.google.com/file/d/1teLFyAFl35x7zREIWADXTlrqop6XmGDT/view?usp=sharing
I am still working on the final touches so there will be an update to this
The zip file ( 59.3 Meg )
https://drive.google.com/file/d/1teLFyAFl35x7zREIWADXTlrqop6XmGDT/view?usp=sharing
I am still working on the final touches so there will be an update to this
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
--- UPDATE ---
this updates the add on
i updated the SPICE kernel ( included )
Then fixed the MPO normal map
-- the 83 meg zip
https://drive.google.com/file/d/1Sm466prztu5RrTyDdqHGX4AfYgUBUHro/view?usp=sharing
this updates the add on
i updated the SPICE kernel ( included )
Then fixed the MPO normal map
-- the 83 meg zip
https://drive.google.com/file/d/1Sm466prztu5RrTyDdqHGX4AfYgUBUHro/view?usp=sharing
Why is there an output.txt file in data folder?
...\zz.Bepi.spice\zz.Bepi.spice\data\output.txt:
...\zz.Bepi.spice\zz.Bepi.spice\data\output.txt:
Code: Select all
BRIEF -- Version 4.0.0, September 8, 2010 -- Toolkit Version N0066
Summary for: bc_mpo_fcp_00129_20181020_20251101_v01.bsp
Body: BEPICOLOMBO MPO (-121) w.r.t. SUN (10)
Start of Interval (ET) End of Interval (ET)
----------------------------- -----------------------------
2018 OCT 20 02:13:28.719 2025 NOV 01 21:02:43.653
Crew: "We are orbiting a black hole."
Control Center: "Do not fly too close to the black hole!"
Crew: "OH OOPS..."
Celestia versions:
1.6.3, 1.7.0 sRGB, 1.6.1 ED (plain)
Current projects:
Celestial (a Celestia-like program written in Python)
Control Center: "Do not fly too close to the black hole!"
Crew: "OH OOPS..."
Celestia versions:
1.6.3, 1.7.0 sRGB, 1.6.1 ED (plain)
Current projects:
Celestial (a Celestia-like program written in Python)
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months