Pictures from Celestia

General discussion about Celestia that doesn't fit into other forums.
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SevenSpheres
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Post #701by SevenSpheres » 06.07.2021, 17:01

trappistplanets wrote:where did you get the NASA textures from?

Probably here or here.
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john71
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Post #702by john71 » 06.07.2021, 17:28

SevenSpheres wrote:Probably here or here.

Yes, from the second one.

DrJMOS's links.

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Post #703by john71 » 08.07.2021, 11:08

Kepler-22 b 16k from NASA texture:

Kepler-22-1.png
Kepler-22-2.png
Kepler-22-3.png
Kepler-22-4.png


Added after 5 hours 15 minutes:
Proxima Centauri b 16k from NASA texture:

Proxima-1.png
Proxima-2.png
Proxima-3.png
Proxima-4.png

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Post #704by john71 » 11.07.2021, 18:12

Virgin Galactic SpaceShipTwo Unity 22 mission:

Virgin Galactic-1.png
Virgin Galactic-2.png
Virgin Galactic-3.png
Virgin Galactic-4.png

bh
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Post #705by bh » 15.07.2021, 11:17

Mira HIP10826...
Fictional system, work in progress

mira.jpg
regards...bh.

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trappistplanets
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Post #706by trappistplanets » 15.07.2021, 17:08

bh wrote:Fictional system, work in progress
what is that hige stream of blue material in the background?
There is a limit to how far we can travel into the stars.
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Post #707by bh » 15.07.2021, 17:22

It's part of the nebula material.
regards...bh.

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trappistplanets
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Post #708by trappistplanets » 15.07.2021, 18:25

bh wrote:It's part of the nebula material.
is this a released nebula or is it in WIP with the system itself?
There is a limit to how far we can travel into the stars.
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Post #709by bh » 15.07.2021, 18:36

I'm using one of Cham's fictitious nebs off the Motherlode.

I may have changed the colours somewhat.
regards...bh.

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Post #710by john71 » 16.07.2021, 17:54

White Knight Two and SpaceShipTwo at 10km:

SpaceShipTwo-2.png
SpaceShipTwo-3.png
SpaceShipTwo-4.png
SpaceShipTwo-5.png

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Post #711by john71 » 18.07.2021, 12:51

Fictive ocean world:

GJ1214-8.png
GJ1214-7.png
GJ1214-6.png
GJ1214-4.png

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trappistplanets
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Post #712by trappistplanets » 18.07.2021, 14:31

john71 wrote:Fictive ocean world:
POOOOOOOG
how do you make the water have 3d "terrain"??
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Post #713by john71 » 18.07.2021, 14:52

trappistplanets wrote:how do you make the water have 3d "terrain"??

Blender->plane->Ocean effect->Anim8tor->cmod->cmod bin to ascii->adding texture and specular texture and color->ssc SurfaceObject

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trappistplanets
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Post #714by trappistplanets » 18.07.2021, 20:17

john71 wrote:Blender->plane->Ocean effect->Anim8tor->cmod->cmod bin to ascii->adding texture and specular texture and color->ssc SurfaceObject
how do i make it so the thing is parallel to the surface?
There is a limit to how far we can travel into the stars.
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Post #715by john71 » 19.07.2021, 07:15

Planetographic [ 77.428 18.52 0.5 ]

If it's not working, then you have to rotate the mesh in Anim8tor, before converting it to cmod.

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Post #716by john71 » 22.07.2021, 12:12

Even bigger exo-ocean:

Exo ocean-2.png
Exo ocean-3.png

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MrSpace43
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Post #717by MrSpace43 » 26.07.2021, 03:12

Some shots of Lyrati:
Lyrati.png
Lyrati 2.png
Been into Astronomy since the age of 3 or 4. Started making planetary textures back in late 2016. 3D animator who makes high quality animations in Cinema 4D. Currently on a hiatus so that I can focus on other hobbies, and to think about my behavior and tone.

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DaveBowman2001
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Post #718by DaveBowman2001 » 26.07.2021, 12:47

The Russian Orbital Segment today and in three days time...
(ISS-2009 by linuxman)
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gironde M
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Post #719by gironde » 26.07.2021, 16:50

Too bad, we don't see Thomas Pesquet :smile: :smile: :smile:

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DaveBowman2001
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Post #720by DaveBowman2001 » 29.07.2021, 13:39

Welcome, Nauka to the ISS!
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Untitled.png
"Open the pod-bay doors HAL"
"I'm sorry Dave, I'm afraid I can't do that"

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Celestia Versions: 1.7.11 (Mobile), 1.6.4 and 1.7.0 (Windows)


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