Quite frankly, if you've decided you don't think it's a dead project that isn't going to end up being released, you are perfectly free to just leave it and move on.
The fact that several members of this community continually need to attack and disparage them every time celestia.Sci gets mentioned is unnecessary and as I said, not a good look.
Celestia.Sci news - what's going on?
Look what I found!
https://arxiv.org/abs/2005.06671
To add support for accurate planetary ephemerides and interactive features, we integrated the engine into celestia.Sci, a general space simulation software. We demonstrate the ability of our engine to accurately handle a large range of distance scales by using it to generate videos of lunar landing trajectories.
https://arxiv.org/abs/2005.06671
To add support for accurate planetary ephemerides and interactive features, we integrated the engine into celestia.Sci, a general space simulation software. We demonstrate the ability of our engine to accurately handle a large range of distance scales by using it to generate videos of lunar landing trajectories.
Celestia.Sci Youtube videos (I'm really trying to find any news...):
https://www.youtube.com/watch?v=K7YmpT9-3LY
https://www.youtube.com/watch?v=JkB06GzPpSo
https://www.youtube.com/watch?v=-_lp60YvOTA
https://www.youtube.com/watch?v=K7YmpT9-3LY
https://www.youtube.com/watch?v=JkB06GzPpSo
https://www.youtube.com/watch?v=-_lp60YvOTA
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- Developer
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john71 wrote:Maybe we should contact Dawoon Jung
yeah it should be possible to reach him, he is active on twitter, https://twitter.com/dirkpitt2050
however consider most of the extraordinary features are under .sci, I doubt whether and how much he could share.
- John Van Vliet
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John Van Vliet wrote:That reminds me i need to send him an email about this .
Can you ask him about donating minor and strategically not important functions (codes) to the current Celestia development team?
Some kind of minor collaboration would be very nice...I'm sure it can't hurt celestia.Sci in any form!
- trappistplanets
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- Gurren Lagann
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This is a thread about celestia.sci, and not a who has glensing addons here thread.
"The tomorrow we're trying to reach is not a tomorrow you had decided on!"
- Simon the Digger
"Nothing is impossible for me, as long I'm determinated to keep moving forward!"
"If other people aren't going to do it, I'm going to do it myself!"
- Me (Gurren)
Current major projects:
- Aur Cir
- Cel+
- Project Sisyphus
- Populating the Local Group
- An galaxy generator
- Simon the Digger
"Nothing is impossible for me, as long I'm determinated to keep moving forward!"
"If other people aren't going to do it, I'm going to do it myself!"
- Me (Gurren)
Current major projects:
- Aur Cir
- Cel+
- Project Sisyphus
- Populating the Local Group
- An galaxy generator
- Anthony_B_Russo10
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Easy answer, wrong thread.trappistplanets wrote:any way to make a addon that adds the leasing to a black hole you want it on (for example:cubic's red vortex)?
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
I have over 40 computers, trying to list them here would be a pain.
Responsible for the NEO catalog: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22203
And mod of the Discord server.
I have over 40 computers, trying to list them here would be a pain.
Responsible for the NEO catalog: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22203
And mod of the Discord server.
trappistplanets wrote:(for example:cubic's red vortex)
To answer your question and drop the SNR in this thread even further...
My lensing is fake. The mesh is warped around the center, and there's a sphere inside it with inverted normals to help sell the effect. The only way you can add lensing to your own black holes is to either borrow my models, or learn how to fake it yourself.