Star textures

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Anthony_B_Russo10
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Post #21by Anthony_B_Russo10 » 22.08.2020, 09:23

Juapapa, please don't.
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
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Askaniy
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Post #22by Askaniy » 22.08.2020, 10:09

The programs that I have been creating for almost a month use the spectra of the Sun and Vega from this source:
https://www.stsci.edu/hst/instrumentation/referen ... /astronomical-catalogs/calspec

They were too high accuracy, so I reduced it to 5-nanometer steps, to the accuracy of the Stiles & Burch 1959 10 Degree RGB CMFs standard human perception curves that I use. The spectra of the Sun and Vega can be plotted by the program, the result:
VegaSun.PNG

Hopefully, by analyzing the spectrum, you can verify the accuracy of the statements of other forum members.
Celestia Origin project member; GitHub: github.com/Askaniy, Flickr: flic.kr/ps/3X3sC2, DeviantArt: deviantart.com/askaniy

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DrJMOS
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Post #23by DrJMOS » 22.08.2020, 18:20

Nice Addon, great work!!!

kepler10star.jpg
My avatar is part of my custom splash viewtopic.php?f=5&t=20457#p151900
List of my addons here viewtopic.php?f=23&t=20724

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cubicApoc
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Post #24by cubicApoc » 22.08.2020, 23:20

Here's a brighter version of my star textures...
stars1-brighter.png

stars2-brighter.png

Download (8K)
Download (4K)

...and a set of lens flares to go with them. You'll have to add these manually to every star you want them on; I've included some examples. You could also hack the model to add colors I didn't think of, or display a completely different sprite instead.
flares.png

lensflares.zip
(97.84 KiB) Downloaded 282 times

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Trolligi 112477
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Post #25by Trolligi 112477 » 23.08.2020, 07:45

yuy

finally, flares in Celestia!!! Good job!! :smile: :clap: :smile: :clap:
no more science papers

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Anthony_B_Russo10
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Post #26by Anthony_B_Russo10 » 23.08.2020, 08:38

Actually flares in Celestia could easily be changed in the pre-1.5.0 versions. That is why here are flare addons on the Motherlode
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
I have over 40 computers, trying to list them here would be a pain.
Responsible for the NEO catalog: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22203
And mod of the Discord server.

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jujuapapa
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Post #27by jujuapapa » 23.08.2020, 10:16

Well said Anthony ! :wink:
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I lost my old user, so with us: since more 12 years
=> It is by doubting everything that everybody approaches the truth !

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DrJMOS
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Post #28by DrJMOS » 27.08.2020, 02:46

I remember an easy equation to convert temperature in kelvin to waveleght in nanometers to find the color

log((2897000/2)/KELVIN)*101.00945

but i dont remember the way to convert green to white https://www.livescience.com/34469-purple-stars-green-stars-star-colors.html
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Ezebytez
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Post #29by Ezebytez » 22.12.2021, 00:54

Why arent the textures working? Do i need to do something? And im on mobile too

Added after 3 minutes 58 seconds:
Why arent the textures working? do i need to do something? btw im on mobile.

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MrSpace43
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Post #30by MrSpace43 » 22.12.2021, 01:00

Ezebytez wrote:Why arent the textures working? Do i need to do something? And im on mobile too
These textures are for Celestia on a computer, not a mobile device like a phone.

Ezebytez wrote:Why arent the textures working? do i need to do something? btw im on mobile.
You don't need to repeat the question again.

By the way, please do not necropost, as there hasn't been a reply to this topic in over a year.
Been into Astronomy since the age of 3 or 4. Started making planetary textures back in late 2016. 3D animator who makes high quality animations in Cinema 4D. Likes to sometimes, deliberately torment myself with the stupid green screaming apatosaurus that is Arlo.

My addons page: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22167


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