Clicking certain stars or deep space objects causes 1.7.0 to crash
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Topic authorPlutonianEmpire
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Clicking certain stars or deep space objects causes 1.7.0 to crash
https://i.imgur.com/Ra10KFq.png
https://i.imgur.com/WTXbX8Y.png
Additionally, Celestia does not recognize my Intel HD 4400's OpenGL abilities:
https://i.imgur.com/dzA3lkY.png
Here's my shaders.log, if it helps.
Finally, hotlinking images should be allowed, tbh.
https://i.imgur.com/DpgUjCr.png
https://i.imgur.com/WTXbX8Y.png
Additionally, Celestia does not recognize my Intel HD 4400's OpenGL abilities:
https://i.imgur.com/dzA3lkY.png
Here's my shaders.log, if it helps.
Finally, hotlinking images should be allowed, tbh.
https://i.imgur.com/DpgUjCr.png
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Looks like this is something that should be given to onetwothree and Markerz either here or in the GitHub site. If you want, I can present it as an issue there on your behalf, since I have an account.
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Topic authorPlutonianEmpire
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Topic authorPlutonianEmpire
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PlutonianEmpire wrote:Clicking certain stars or deep space objects causes 1.7.0 to crash
Could you narrow "certain stars or deep space objects"? What object to click to reproduce?
PlutonianEmpire wrote:Additionally, Celestia does not recognize my Intel HD 4400's OpenGL abilities:
Try to update your graphic drivers. Celestia simply shows here what driver returns.
- Gurren Lagann
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His example showed HIP 60561, so try that one.
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- SevenSpheres
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I'm unable to reproduce this bug.
Yeah, I think only Alexell can change these things, and he's very rarely active.
It is in the default stars.dat that's included with both Celestia 1.6.x and full 1.7.0 builds.
PlutonianEmpire wrote:Finally, hotlinking images should be allowed, tbh.
Yeah, I think only Alexell can change these things, and he's very rarely active.
onetwothree wrote:This star is not in default stars.dat. Where it's taken from?
It is in the default stars.dat that's included with both Celestia 1.6.x and full 1.7.0 builds.
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Celestia versions: 1.5.1, 1.6.1, 1.6.2, 1.7.0, and some unofficial versions like Celestia-ED
Celestia versions: 1.5.1, 1.6.1, 1.6.2, 1.7.0, and some unofficial versions like Celestia-ED
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Topic authorPlutonianEmpire
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My graphics drivers can not be updated. Intel stopped making drivers for my card in 2016 or so.onetwothree wrote:PlutonianEmpire wrote:Clicking certain stars or deep space objects causes 1.7.0 to crash
Could you narrow "certain stars or deep space objects"? What object to click to reproduce?PlutonianEmpire wrote:Additionally, Celestia does not recognize my Intel HD 4400's OpenGL abilities:
Try to update your graphic drivers. Celestia simply shows here what driver returns.
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PlutonianEmpire wrote:My graphics drivers can not be updated. Intel stopped making drivers for my card in 2016 or so.
I have similar problem with nVidia 340xx legacy driver. I have to set on LEGACY_OPENGL_LIBS cmake variable.
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Btw, the universe is ruled by electricity.
Btw, the universe is ruled by electricity.
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@onetwothree looks like this crash in Android
https://appcenter.ms/orgs/CelestiaProject/apps/Ce ... es/errors/1662737849u/overview
https://appcenter.ms/orgs/CelestiaProject/apps/Ce ... es/errors/1662737849u/overview
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Galaxy form was not loaded successfully?
But other reports are about stars.
Code: Select all
Vector3d ellipsoidAxes(getRadius()*(form->scale.x() + RADIUS_CORRECTION),
But other reports are about stars.
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