Project "Celestia Origin", release dated December 30, 2018

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Lafuente_Astronomy
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Post #21by Lafuente_Astronomy » 04.01.2019, 01:48

Croc wrote:My screenshots in post # 15 are made using Lua Universal Tools v5.0 beta 2 (LUT-5.2).

So, is it part of the program or did you download it there?
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Post #22by Croc » 04.01.2019, 05:04

So, is it part of the program or did you download it there?

Dione_a_normal.jpg


This screenshot shows the 73 locations Dione type "AA".

The strangeness is that this location is not only the visible side, but the back side of Dione. :insane:

This effect was observed when using "Celestia Origin", release dated December 30, 2018.
This effect is not present when the "Celestia Origin", release dated April 30, 2018

Note. The Lua Edu Tools GUI installed in Celestia Origin has been replaced.
GUI Lua Universal Tools v5.0 beta 2. For details, see. viewtopic.php?p=141577#p141577

Possible reasons from "Celestia Origin":
changes in the structure of solarsys.ssc (12/30/2018) compared to solarsys.ssc (04/28/2018)

Possible reasons from "Lua Universal Tools":
New tool - ObjectVisibilityButton.
==================
I propose to move the discussion of this problem into a separate topic: Graphic interface Lua Universal Tools v5.0 beta 2 - testing
viewtopic.php?p=141736#p141736

Added after 11 hours 38 minutes:
-
The reason is found (this is "Celestia Origin"). Problem solved modifications to the base locations for Class objects "diffuse".

Dione_normal_mod.jpg
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Post #23by SpaceFanatic64 » 06.01.2019, 04:53

Art Blos, I have something you should change. You should change the name Hayabusa 2 to Hayabusa2. This is because the one without the space between Hayabusa and 2 is the official spelling.
If you see that I made a dumb or nonsensical post years ago, please forgive me in advance.

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Post #24by Art Blos » 06.01.2019, 12:43

SpaceFanatic64 wrote:I have something you should change. You should change the name Hayabusa 2 to Hayabusa2. This is because the one without the space between Hayabusa and 2 is the official spelling.
Ok, I'll fix it.
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Post #25by LukeCEL » 08.01.2019, 03:38

Art Blos, will you update some of the asteroid models so they use newer models from space.frieger.com/asteroids/? For example, Hanuš et al. (2017) has new and improved models for 2 Pallas, 5 Astraea, 8 Flora, 9 Metis, etc.

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Post #26by Art Blos » 08.01.2019, 07:47

LukeCEL wrote:will you update some of the asteroid models so they use newer models from space.frieger.com/asteroids/?
Back in June, Greg sent me a large archive with all the new models. This is a huge amount of work, but I hope this year everything will be added.
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Post #27by SpaceFanatic64 » 08.01.2019, 15:02

I hope so too. I wonder how long it took to make the 3000+ asteroid base?
If you see that I made a dumb or nonsensical post years ago, please forgive me in advance.

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Post #28by Art Blos » 08.01.2019, 18:57

SpaceFanatic64 wrote:I wonder how long it took to make the 3000+ asteroid base?
The base is created using a special tool in 2014 year. Further various manually changes.
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Post #29by LukeCEL » 10.01.2019, 23:02

Art Blos, could these files be of any use to your project? It's a new version of the hdindex.dat and saoindex.dat files, that also include indexes for TYC stars. (They've been made by extracting data from SIMBAD, and converted using ajtribick's buildxindices.pl file.)
Attachments
hdsaoindexes.zip
(2.8 MiB) Downloaded 210 times

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Post #30by Art Blos » 11.01.2019, 06:25

LukeCEL wrote:could these files be of any use to your project?
I don't know yet. I'll see later.
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Post #31by Lafuente_Astronomy » 15.01.2019, 13:53

Is it possible for you guys to make an update of the stars.dat file using data from the Gaia Catalogue, both DR1 and DR2 releases, and all other star catalogues not used by the current stars.dat?
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Post #32by Art Blos » 15.01.2019, 17:01

Lafuente_Astronomy wrote:Is it possible for you guys to make an update of the stars.dat file using data from the Gaia Catalogue, both DR1 and DR2 releases, and all other star catalogues not used by the current stars.dat?
We do not have the ability to edit this file directly. In any case, the Gaia catalog in the current format would weigh dozens of gigabytes.
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Post #33by selden » 15.01.2019, 19:59

Several revised versions of Celestia's stars.dat using Gaia positions are available in the thread
viewtopic.php?f=23&t=17682
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Post #34by MrSpace43 » 26.01.2019, 17:25

the saturn texture I made is not actually true. its fictional.
Been into Astronomy since the age of 3 or 4. Started making planetary textures back in late 2016. 3D animator who makes high quality animations in Cinema 4D. Likes to sometimes, deliberately torment myself with the stupid green screaming apatosaurus that is Arlo.

My addons page: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22167

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Post #35by Art Blos » 26.01.2019, 19:21

MrSpace43 wrote:the saturn texture I made is not actually true. its fictional.
Askaniy and I discussed this. In general, your texture looks realistic and there are no alternatives yet.
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Post #36by MrSpace43 » 26.01.2019, 21:01

ah ok.
Been into Astronomy since the age of 3 or 4. Started making planetary textures back in late 2016. 3D animator who makes high quality animations in Cinema 4D. Likes to sometimes, deliberately torment myself with the stupid green screaming apatosaurus that is Arlo.

My addons page: https://celestiaproject.space/forum/viewtopic.php?f=23&t=22167

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Post #37by Art Blos » 03.02.2019, 04:27

Full-scale preparation for the new release has begun!
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Post #38by SpaceFanatic64 » 03.02.2019, 06:32

Alright! Can't wait to see what new things are going to be added.
If you see that I made a dumb or nonsensical post years ago, please forgive me in advance.

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Post #39by Art Blos » 11.02.2019, 18:03

Added "Aqua".
Aqua.png
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Post #40by Art Blos » 12.02.2019, 19:45

Added "Clementine".
Clementine.png
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