Project "Celestia Origin", release dated August 30, 2018

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SpaceFanatic64
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Post #81by SpaceFanatic64 » 01.11.2018, 21:48

I'm not entirely sure about the new Jupiter rings texture. It seems a little too visible.
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Anthony_B_Russo10
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Post #82by Anthony_B_Russo10 » 01.11.2018, 21:52

The point is to highlight the different rings in the Jovian system.
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
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SpaceFanatic64
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Post #83by SpaceFanatic64 » 01.11.2018, 22:38

Oh, well my mistake. Sorry.
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Art Blos M
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Post #84by Art Blos » 02.11.2018, 04:45

SpaceFanatic64 wrote:I'm not entirely sure about the new Jupiter rings texture. It seems a little too visible.
Don't worry, in normal mode the rings are inconspicuous. :smoke:
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Rings of Jupiter.png
Rings of Uranus.png
Rings of Neptune.png
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Art Blos M
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Post #85by Art Blos » 02.11.2018, 19:41

The textures of Uranian moons are repainted and improved. Model quality upgraded to original. Miranda's texture resolution increased to 4K.
Moons of Uranus (with our Moon).png
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Post #86by Joey P. » 02.11.2018, 20:43

Nice :)
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Post #87by Askaniy » 02.11.2018, 21:26

Joey P. wrote:Nice

Thanks! :wink:
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Post #88by SpaceFanatic64 » 02.11.2018, 21:51

I'm honestly surprised how much dedication was put into this. It's very amazing to see that people actually took the time to make an up-to-date space simulator.
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Post #89by Art Blos » 05.11.2018, 09:03

Added new alternative textures of the Jupiter in ultraviolet, infrared and radio range.
Jupiter-ultraviolet.png
Jupiter-infrared.png
Jupiter-radio.png
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Post #90by Leeloo211 » 06.11.2018, 11:30

I want to ask professionals about these telescopes. https://www.bestadvisor.com/best-telescopes
I'm interested (beginner) in it and want to buy a telescope to watch the stars, but I'm not ready to spend too much money.
Thoughts?

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Post #91by Askaniy » 06.11.2018, 12:29

I'm not a professional, but I think that among them the first telescope (Celestron NexStar 6 SE) is the best solution.
I have got Schmidt-Cassegrain telescope too but from another manufacturer. A very convenient closed system with a huge optical zoom.
In addition to the stars will be well visible Moon, planets, and planets' moons. Using adapters you can connect the camera.
Celestia Origin project member; GitHub: github.com/Askaniy, Flickr: flic.kr/ps/3X3sC2, DeviantArt: deviantart.com/askaniy

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Post #92by SpaceFanatic64 » 08.11.2018, 00:48

I'm pumped for the new release on December 30th! It just keeps getting better and better, doesn't it?
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Post #93by Art Blos » 08.11.2018, 06:03

SpaceFanatic64 wrote:I'm pumped for the new release on December 30th! It just keeps getting better and better, doesn't it?
Until December 30th we still have much to do.
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Art Blos M
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Post #94by Art Blos » 10.11.2018, 11:55

Added improved textures and models of the Amalthea, Prometheus, Epimetheus, Janus, Puck, Larissa and Proteus.
Minor moons.png
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Post #95by Art Blos » 10.11.2018, 12:05

Added topographic maps of Janus and Epimetheus.
Topo Janus & Epimetheus.png
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Post #96by SpaceFanatic64 » 10.11.2018, 15:04

Now all that's missing are improved textures and models of Helene, Daphnis, and Telesto.
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Art Blos M
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Post #97by Art Blos » 10.11.2018, 15:21

SpaceFanatic64 wrote:Now all that's missing are improved textures and models of Helene, Daphnis, and Telesto.
Official models do not exist yet. But I think LukeCEL could help us by making at least approximate forms. :wink:
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Post #98by SpaceFanatic64 » 10.11.2018, 17:03

Ok, I'll notify him ASAP.
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Post #99by LukeCEL » 11.11.2018, 00:07

Art Blos wrote:But I think LukeCEL could help us by making at least approximate forms.

Okay, I'll bite.

Helene: It's frustrating that there are so many good photos of Helene and no official model has been made, to my knowledge. I have one, but it's not very good. However, I noticed that Fenerit has posted a model and accompanying texture, before the website went down. You may want to ask him on the Celestial Matters forums, provided that he gives permission for reuse.

Telesto: Like Helene, Fenerit has also made a model and texture for Telesto. I, however, was much lazier, giving Telesto the mesh of Prometheus, the texture of Deimos, and semi-axes to stretch it into an appropriate shape:

Code: Select all

   Texture   "deimos.jpg"
   Mesh      "prometheus.cmod"
   SemiAxes   [ 15 15 18 ]


Daphnis: There's only one remotely good photo of Daphnis. I guess I could use that to make an approximate model.

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LukeCEL
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Post #100by LukeCEL » 11.11.2018, 15:49

Here's my OBJ file of Daphnis, under public domain:

photo.jpg
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daphnis.obj.zip
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