Rasillon:
The protostar mesh is a good beginning, but here are a few suggestions. During the protostar stage, the central star is drawing nebula gases and matter in by gravity, with other places in the flattening disk of nebula beginning to coalesce into planets. There are no jets. I'd suggest adding a bit of transparency to the mesh, and dropping in some small "clumps" that represent planets in formation. Naturally, the scale of those clumps in relation to the central star is tiny, but perhaps some irregularity (swirls) in the disk which would appear to be other centers of mass, would look good.
Here is an artist's sketch of a protostar: In this sketch, the scale of the planets is way too big, but it shows the idea.
The star does not yet ignite in nuclear fusion at protostar stage. It is still just glowing hot and building mass. Its texture, therefore, should be a bright brown dwarf or perhaps a red giant texture or something like it, rather than the lit up g star or other texture. It would not yet have sunspots (to the best of my knowledge).
Murphrid B, one of the add-on solar systems, has a reasonable texture for a protostar, although it shows sunspots which I don't think would be there yet.
Thanks for working on this.
Frank
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