Hi all.
As you know, I recently published new Celestia binary files (x86 & x64) along with the necessary dlls. They run perfectly and work on my computer with QT installed.
But when running on a computer where there is no installed QT, Celestia produces an error:
All the necessary dlls were added to the Celestia folder (platforms folder with dll) and the following dlls:
Maybe I missed something?
Run Celestia 1.7.0 on Windows (OpenGL error)
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Topic authorAlexell
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Run Celestia 1.7.0 on Windows (OpenGL error)
Admin of celestia.space
PC: Intel Core i7-8700 @ 3.20GHz, SSD, 16 Gb RAM, NVIDIA GeForce GTX 1080, Creative Sound Blaster ZxR. Windows 10 x64.
Phone: iPhone Xs 256 Gb. iOS 14.
PC: Intel Core i7-8700 @ 3.20GHz, SSD, 16 Gb RAM, NVIDIA GeForce GTX 1080, Creative Sound Blaster ZxR. Windows 10 x64.
Phone: iPhone Xs 256 Gb. iOS 14.
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- Posts: 1
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With my projects I added the following dll from qt/msvc/bin folder:
1st one is for angle
2nd and 3rd for openGL ES (embedded systems) - Raspberry pi and other?
4th software rendering if hardware has no openGL or to old OpenGL
see https://wiki.qt.io/Qt_5_on_Windows_ANGLE_and_OpenGL
Code: Select all
d3dcompiler_47.dll
libEGL.dll
libGLESv2.dll
opengl32sw.dll
1st one is for angle
2nd and 3rd for openGL ES (embedded systems) - Raspberry pi and other?
4th software rendering if hardware has no openGL or to old OpenGL
see https://wiki.qt.io/Qt_5_on_Windows_ANGLE_and_OpenGL
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