Drawing a better star
- Alexell
- Site Admin
- Posts: 303
- Joined: 07.10.2010
- Age: 30
- With us: 14 years 2 months
- Location: Moscow, Russia
- Contact:
mmontag, Hey. Chris will not return to the project. At least that's what he told me. Of the old developers, no one particularly expressed a desire to return to the project. Now we are developing Celestia by the forces of not indifferent people on Github. We will be happy if you will help with programming.
Admin of celestia.space
PC: Intel Core i7-8700 @ 3.20GHz, SSD, 16 Gb RAM, NVIDIA GeForce GTX 1080, Creative Sound Blaster ZxR. Windows 10 x64.
Phone: iPhone Xs 256 Gb. iOS 14.
PC: Intel Core i7-8700 @ 3.20GHz, SSD, 16 Gb RAM, NVIDIA GeForce GTX 1080, Creative Sound Blaster ZxR. Windows 10 x64.
Phone: iPhone Xs 256 Gb. iOS 14.
-
Topic authorchris
- Site Admin
- Posts: 4211
- Joined: 28.01.2002
- With us: 22 years 10 months
- Location: Seattle, Washington, USA
I'm afraid that I'm still too busy for Celestia development, but here is what's possible with the new Gaia DR2 catalog:
This is an area the central Milky Way blocked by dark nebula Barnard 86 ("Herschel's Hole in the Heavens"). Nearby is open cluster NGC 6520.
No 3D information was used in this image—stars were rendered just using RA, declination, magnitude, and color index. The task for Celestia developers working with Gaia DR 2 is much more formidable, but definitely doable!
Cheers,
Chris
This is an area the central Milky Way blocked by dark nebula Barnard 86 ("Herschel's Hole in the Heavens"). Nearby is open cluster NGC 6520.
No 3D information was used in this image—stars were rendered just using RA, declination, magnitude, and color index. The task for Celestia developers working with Gaia DR 2 is much more formidable, but definitely doable!
Cheers,
Chris