Spacecrafts for Celestia
picture's war
here a photo not an artist concept
https://en.wikipedia.org/wiki/Transiting_Exoplanet_Survey_Satellite#/media/File:TESS_with_techs_high_res.jpg
White !
perhaps first white layer and second gold layer !
Added after 7 minutes 34 seconds:
picture'war
all your links shows artist design.
on the site en.wikipedia for Tess, there is a real photo where Tess is being assembled. And here it's white.
https://en.wikipedia.org/wiki/Transiting_Exoplanet_Survey_Satellite#/media/File:TESS_with_techs_high_res.jpg
here a photo not an artist concept
https://en.wikipedia.org/wiki/Transiting_Exoplanet_Survey_Satellite#/media/File:TESS_with_techs_high_res.jpg
White !
perhaps first white layer and second gold layer !
Added after 7 minutes 34 seconds:
picture'war
all your links shows artist design.
on the site en.wikipedia for Tess, there is a real photo where Tess is being assembled. And here it's white.
https://en.wikipedia.org/wiki/Transiting_Exoplanet_Survey_Satellite#/media/File:TESS_with_techs_high_res.jpg
-
Topic authortoutatis
- Posts: 744
- Joined: 24.02.2018
- Age: 55
- With us: 6 years 9 months
- Location: Almaty, Kazakhstan
Hello,
For my part, I made these addons.
3D sources have the same origin as toutatis
The orbital data come from e.wikipedia.
I also completed the Cluster II FM6 Salsa addon
Good discovery
Wow... Thanks alot Gironde... great work!
Added after 26 minutes 38 seconds:
SOHO... still working with this model...
Last edited by toutatis on 23.05.2018, 14:34, edited 1 time in total.
I still have a problem. My cmod files do not report textures in celestia, be it an ascii or binary file.
I first positioned the textures in / textures / lores. It does not work, I put them directly with the cmod file, it still does not work in Celestia, but cmodviewer finds them and applies them.
Does somebody have an idea ?
I first positioned the textures in / textures / lores. It does not work, I put them directly with the cmod file, it still does not work in Celestia, but cmodviewer finds them and applies them.
Does somebody have an idea ?
-
Topic authortoutatis
- Posts: 744
- Joined: 24.02.2018
- Age: 55
- With us: 6 years 9 months
- Location: Almaty, Kazakhstan
I still have a problem. My cmod files do not report textures in celestia, be it an ascii or binary file.
I first positioned the textures in / textures / lores. It does not work, I put them directly with the cmod file, it still does not work in Celestia, but cmodviewer finds them and applies them.
Does somebody have an idea ?
the same problems here ... but I have no practice in modeling 3d models ... only about month...
-
Topic authortoutatis
- Posts: 744
- Joined: 24.02.2018
- Age: 55
- With us: 6 years 9 months
- Location: Almaty, Kazakhstan
Yes Gironde... I know... and these orbital elements from HORIZONS, for geocentric orbit... but sure, everyone can correct it how they wish...Toutatis, it seems to me that SoHo is in orbit around the point of Lagrange L1
In Celestia, it's Earth-L1.
It is in this orbit from 14-02-1996.
Beginning "1996 02 14"
-
- Developer
- Posts: 234
- Joined: 05.01.2018
- Age: 38
- With us: 6 years 11 months
- Location: Wrocław
- Contact:
I'm waiting for Spacedock
http://www.foundation3d.com/uploads/art/2013/06/456-24-107767.jpg
http://www.foundation3d.com/uploads/art/2013/06/456-24-107767.jpg
Still formally developer, but too tired to develop. I feel sad, but Celestia is going forward despite it.
Btw, the universe is ruled by electricity.
Btw, the universe is ruled by electricity.
Hello
3 new addons on the spacecraft side:
IBEX, ICESat, Kepler
3 new addons on the spacecraft side:
IBEX, ICESat, Kepler
- Attachments
-
- Kepler (NASA).zip
- (2.27 MiB) Downloaded 314 times
-
- ICESat (NASA).zip
- (1.67 MiB) Downloaded 344 times
-
- IBEX (NASA).zip
- (2.39 MiB) Downloaded 287 times