Project "Celestia Origin"

The home for finished/released addons.
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LukeCEL
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Post #161by LukeCEL » 23.12.2017, 18:14

FarGetaNik wrote:It's a function that changes the angular distribution of scattered light.

Thanks. That's good to know. (I don't think I'll find it that useful, though.)

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Art Blos M
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Location: Volgodonsk, Rostov Oblast, Russia

Post #162by Art Blos » 23.12.2017, 19:14

Added 3D-models of Pan, Atlas, Calypso and Hydra with 5120 polygons.
New models.png

Thanks LukeCEL for the provided models. :clap:
Founder and head of the project "Celestia Origin"

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FarGetaNik M
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Post #163by FarGetaNik » 23.12.2017, 20:04

LukeCEL wrote:FarGetaNik wrote:
It's a function that changes the angular distribution of scattered light.


Thanks. That's good to know. (I don't think I'll find it that useful, though.)

Not going into the specific of how Celestia calculates it (because I don't know that either) Lunar Lambert changes how bright the surface of an object looks from different angles.

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Joey P. M
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Post #164by Joey P. » 29.12.2017, 19:02

Okay, it is December 30, now where is the new version?
Joey P.

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Art Blos M
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Post #165by Art Blos » 29.12.2017, 19:18

Joey P. wrote:Okay, it is December 30, now where is the new version?
In Volgodonsk now 29 December. :smoke:
Founder and head of the project "Celestia Origin"

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Joey P. M
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Post #166by Joey P. » 29.12.2017, 19:38

Oh... I live in the eastern end of Russia, which has the same time zones as Australia...
Joey P.


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