as the title states a work in progress for the DTM of Ceres
a 16k normal map and a gray texture -- so shading from the normal map only
still working on the normal and the locations
16k normal map of Ceres
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Topic authorJohn Van Vliet
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- FarGetaNik
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wow finally! All I could find was this: http://photojournal.jpl.nasa.gov/catalog/PIA20918 I was able to improve my bumpmap of Ceres, but wow, this looks great! Can't wait!
Hm seeing your post on Celestial Matters I must wonder why you simply use a highpass filter to remove the oblateness. I tried to extract the bulge from the texture with a horizontal blurr and it worked out fine, except with the low bit-depth in the preview you posted there are obvious arifacts. But this way I preserved large-scale topographic features.
I guess your approach is suitable if combining a normalmap with a 3D-model, but I don't like to limited possibilities Celestia gives me with that...
Hm seeing your post on Celestial Matters I must wonder why you simply use a highpass filter to remove the oblateness. I tried to extract the bulge from the texture with a horizontal blurr and it worked out fine, except with the low bit-depth in the preview you posted there are obvious arifacts. But this way I preserved large-scale topographic features.
I guess your approach is suitable if combining a normalmap with a 3D-model, but I don't like to limited possibilities Celestia gives me with that...
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Topic authorJohn Van Vliet
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in my ssc for Ceres i use a oblate mesh
this likely will be updated
this makes my locations at the poles float above the Minor planet
as you can see
Code: Select all
SemiAxes [ 487.3 487.3 454.7 ] # from dawn_ceres_v02.tpc
this likely will be updated
this makes my locations at the poles float above the Minor planet
as you can see
Last edited by John Van Vliet on 21.10.2016, 21:05, edited 1 time in total.
- FarGetaNik
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John Van Vliet wrote:this makes my locations a bit off at the poles
Image
as you can see
Celestia fails to reshape the planetographic grid when SemiAxes is used. It just "sqeezes" it in the new shape, but this distorts the angles of the grid. I've never checked if "oblateness" does the same, but it would be worth a try, since your Ceres parameters feature identical x and y axes.
Added after 18 minutes 52 seconds:
... I just checked it on the extreme example of Jupiter (it's odd seeing this planet as a sphere...) and it seems whether oblateness is on or off, the structures stay constant at the same latitude. So this should fix it