CEL Renderflags "partialtrajectories"

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jeffmack
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CEL Renderflags "partialtrajectories"

Post #1by jeffmack » 06.08.2012, 03:42

What does the "partialtrajectories" parameter of the CEL "renderflags" statement do? I can't seem to find it anywhere. Thanks.
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selden
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Re: CEL Renderflags "partialtrajectories"

Post #2by selden » 06.08.2012, 11:37

It's one of the new features planned for 1.7. By default, an orbital path is a continuous arc going through the orbiting object and all the way around its parent object. "Partial trajectories" tells Celestia to draw only part of that path, making it look like it's trailing along behind the orbiting body.
Selden

Topic author
jeffmack
Posts: 55
Joined: 10.01.2011
Age: 72
With us: 13 years 10 months
Location: Canasvieiras, Florianópolis, Santa Catarina, Brazil / 27° 25' 54.4" S; 48° 28' 15.9" W; 56 Ft AMSL
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Re: CEL Renderflags "partialtrajectories"

Post #3by jeffmack » 06.08.2012, 11:59

Thanks Selden.
System: Dell Novo XPS 13 9370 Notebook; CPU: Intel Core i7-8550U 8th Gen @ 1.80 GHz 1.992 GHz; MB: Dell 0F6P3V
Chipset: Intel Kaby Lake Rev 08; RAM: 16 GB LPDDR3-2133MHz; Graphics: 128 MB Intel UHD Graphics 620; Storage: 512 GB Intel SSD
OS: Windows 10 Pro 64-bit; Celestia: 1.6.1
-Jeff MacKinnon


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