This appears to be related to a problem with the drawing of tiles, as whenever it happens the surface displays a black square where the tile should be, and the crash occurs.
I'll update this thread if I can narrow down the circumstances / cause further, but as it appears to occur always at the same address in memory, in the meantime I'll post the details here as this information may be useful to the devs. (see below)
UPDATE: Actually, it appears to be the cloud texture that it's having trouble with, at least in this case. (see screenshot below with missing cloud tile on the right)
The addons are:
Linuxman's ISS
JVV 32K earth with his 16K clouds
or
Jesters 32K earth with JVV's clouds
Render path: OpenGL 2.0
Windows 7 (native mode)
Code: Select all
Problem signature:
Problem Event Name: APPCRASH
Application Name: celestia.exe
Application Version: 1.6.1.0
Application Timestamp: 4dc70009
Fault Module Name: MSVCR90.dll
Fault Module Version: 9.0.30729.4940
Fault Module Timestamp: 4ca2ef57
Exception Code: 40000015
Exception Offset: 0007352f
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 5129