Standardized Mars Texture Maps.

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alan_federman
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Location: Silicon Valley

Standardized Mars Texture Maps.

Post #1by alan_federman » 11.03.2003, 23:56

It is really essential for development of scripts to have all the texture maps be consistent. In particular the low resolution mars.jpg images are offset 90 degrees in latitude for the 'redmars' images in the texture foundry. Can someone edit these and make them available? I'd be glad to host them on a FAST webserver.
Alan Federman

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selden
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Post #2by selden » 12.03.2003, 01:30

Alan,

The texture maps of Mars at the "Textures Foundry" are off by 180 degrees. They have 0 degrees of longitude at the edges. It should be in the middle. They were created before it was realized that all of the texture maps need to be consistant with IAU standards.

Unfortunately, Fridger has mentioned in another thread that he's tired of explaining why he's been unable to keep the Textures Foundry site updated the way he would like.

My understanding is that most of his time is occupied with work-related responsibilities. Also, the textures are extremely large. He only has dialup access from home and cannot justify diverting laboratory resources (including his time when at work) to things which are not directly related to his job. In case you weren't aware, he's ciurrently director of the theoretical physics division at DESY.

I suspect, for the near term at least, we'll have to find or create another source of high resolution texture maps of Mars.
Selden


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