bh,
It looks like you might have somehow got your ice fields in the specmap. It looks to me like the ice is disapearing as the Earth swings form day to night. If thats whats happening then thats what you did. Go back and load your base texture and paste your ice fields over the base texture and merge the layers then save it. Also make sure you add the ice fields into your specmap, that way they are not reflecting what would be lot of light unless you want them to of course. Jusst a thought.
P.S.
The deeper blue was always there in the original cloudmap Fridger made. In the newer ones I did based on his a had toned down the color quite a bit. When I made the latest 4k cloudmap I used his original with its full color range unajusted. I feel thats why they turned out so outstanding. I still haven't been able to duplicate the effects to the degree I did in that texture. It was a one in a million hit. I have tried and tried to no avial to replicate it. I have a few that come close but there is hardly any color at all in them and they just don't have the right feel.
P.S.S.
I think I might have a texture you might want to play with. Its a hybrid texture. It has the water effects from my 8k Earth texture on top of a modified Blue-Marble earth texture. It is definetly a lighter color and makes the water look lighter than it does in my texture. Have a peek.
If you like it I can make it available for you.
I am officially a retired member.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.