stereo for geowall systems

The place to discuss creating, porting and modifying Celestia's source code.
Topic author
revaz
Posts: 9
Joined: 17.11.2008
With us: 16 years

stereo for geowall systems

Post #1by revaz » 12.04.2010, 07:50

Dear List,

It has sometimes been ask to add the possibility to use Celestia in a geowall system (live 3d).
see for example : viewtopic.php?f=4&t=11235

As in our lab we have such a system, last year, I've modified the code (version1.5.1) to use it in
real 3d. The result works perfectly. The user can travel in the space looking at all object in 3d and the effect
is definitively very impressive.

To give an example, one stereo movie is available here : http://obswww.unige.ch/~revaz/pNbody/St ... _sound.avi
(the movie is a bit heavy :( note that some part have not been computed using Celestia, but pNbody : http://obswww.unige.ch/~revaz/pNbody/)

It will probably be nice to definitively insert the stereo capability in the official version of Celestia.
If there is any interest, I'm ready to give my sources and to adapt it to the last svn version, but I will probably need some help to to it properly.

Cheers,

yves

alexjt
Posts: 2
Joined: 27.06.2010
With us: 14 years 4 months

Re: stereo for geowall systems

Post #2by alexjt » 16.08.2010, 03:37

Hi Yves,

Hope I'm not to late on this one! I'm also interested in stereoscopic options in celestia, and I can't imagine it'd be too hard to do in the end. I'm not a very advanced programmer, but I've been working at modifying the 3d anaglyph mod from this thread: viewtopic.php?f=4&t=13916 to show all the colors in both cameras (and alternate them) but am running across difficulty. Perhaps we can compare notes? I'll PM you as well.

cheers,
Alex

Granyte
Posts: 8
Joined: 26.11.2009
With us: 15 years

Re: stereo for geowall systems

Post #3by Granyte » 13.09.2010, 03:43

i hope some one is still working on that one celestia in anylgraph 3d would just be awsome guys keep us posted
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