Dione Bump --dead

Tips for creating and manipulating planet textures for Celestia.
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John Van Vliet
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Dione Bump --dead

Post #1by John Van Vliet » 20.04.2010, 06:11

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John Van Vliet
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Re: Dione Bump

Post #2by John Van Vliet » 28.05.2010, 02:10

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Fenerit M
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Re: Dione Bump

Post #3by Fenerit » 29.05.2010, 23:31

Good work here, as usual. 8)
Never at rest.
Massimo

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John Van Vliet
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Re: Dione Bump

Post #4by John Van Vliet » 11.06.2010, 04:26

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BobHegwood
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Re: Dione Bump

Post #5by BobHegwood » 11.06.2010, 10:48

John,

Just wanted to thank you for putting all of your hard work
into these maps. Much appreciated by the Brain-Dead, and
I know this can't be much fun to do. :wink:

Thanks again, Brain-Dead Bob
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN

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John Van Vliet
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Re: Dione Bump

Post #6by John Van Vliet » 11.06.2010, 13:32

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Hungry4info
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Re: Dione Bump

Post #7by Hungry4info » 11.06.2010, 18:33

Yeah I know what you mean. :(
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics

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John Van Vliet
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Re: Dione Bump

Post #8by John Van Vliet » 27.06.2010, 06:53

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Re: Dione Bump

Post #9by John Van Vliet » 29.06.2010, 03:05

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John Van Vliet
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Re: Dione Bump

Post #10by John Van Vliet » 21.07.2010, 08:52

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John Van Vliet
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Re: Dione Bump

Post #11by John Van Vliet » 24.08.2010, 05:19

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