Type Ia supernova and nova...
is the same for me what is difference between a Type Ia supernova and nova?
Type Ia supernova and nova?
Re: Type Ia supernova and nova?
What happens if you type "difference between type Ia supernova and nova" into your favourite search engine?
- Hungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 19 years 2 months
- Location: Indiana, United States
Re: Type Ia supernova and nova?
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
-
- Posts: 55
- Joined: 09.04.2010
- With us: 14 years 7 months
Re: Type Ia supernova and nova?
He might have meant in Celestia (idk really).
Otherwise, simply use a search engine.
Otherwise, simply use a search engine.
- Hungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 19 years 2 months
- Location: Indiana, United States
Re: Type Ia supernova and nova?
Celestia does not incorporate stellar evolution or end-of-life scenarios for stars.
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
-
- Posts: 55
- Joined: 09.04.2010
- With us: 14 years 7 months
Re: Type Ia supernova and nova?
It would be pretty cool if you could set "stages" for a star and then parameters such as how quick the transition is and what textures and models to use for what stage.
Eg.
Eg.
Code: Select all
Stage "Giant"
{
Beginning 2402634.6
ExpansionRate 17.4556 #km per year, or something like that. Negative value for collapse
TextureChange
{
Beginning 2402634.6
texture "red_giant.*"
ChangeRate 0.21 #percent of new texture shown per year
End 2421948
}
End 2422313
}
Stage "Collapse"
{
Beginning 2422313
ExpansionRate -2523174
ExpansionStopSize 14204 #stop expansion/collapse when star's radius in km is this value
TextureChange
{
Beginning 2422313
texture "white_dwarf.*"
ChangeRate 20
ChangeLength 5 #how long the texture change will occur in years
}
}
Re: Type Ia supernova and nova?
Celestia has features which can be used to produce something like that, but it could be a lot better.
You might take a look at Frank Gregorio's Edu package. I believe it includes a stellar evolution activity.
http://www.celestiamotherlode.net/catal ... tional.php
You might take a look at Frank Gregorio's Edu package. I believe it includes a stellar evolution activity.
http://www.celestiamotherlode.net/catal ... tional.php
Selden