I have recently purchased an Acer Aspire One Netbook and I have installed celestia onto it.
The netbook has an Intel GMA945 graphics card which supports OpenGL, although im not sure what version.
Anyway, on the netbook celestia runs fine, save for when I view any stars. The stars are drawn, but not lighted correctly.
I checked to see if my graphics card had the latest drivers and it did. I also know what options I have for teh OpenGL rendering paths. They are
- Basic
- Multi-Texture
- OpenGL Vertex Program
If you want my OpenGL Driver info, here it is:
Code: Select all
Vendor: Intel
Renderer: Intel 945GM
Version: 1.4.0 - Build 7.14.10.4926
Max simultaneous textures: 8
Max texture size: 2048
Point size range: 0.500000 - 10.000000
Supported Extensions:
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_multitexture
GL_ARB_point_parameters
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_cull_vertex
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_lod_bias
GL_EXT_texture_filter_anisotropic
GL_EXT_texture3D
GL_3DFX_texture_compression_FXT1
GL_IBM_texture_mirrored_repeat
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
Can anyone help me