remapped moon
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Topic authorJohn Van Vliet
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remapped moon
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Last edited by John Van Vliet on 19.10.2013, 02:08, edited 1 time in total.
- t00fri
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Re: remapped moon
John,
I inspected your remapped moon and noted within the northern 30 degrees, some repetitive dark coloration pattern (vague vertical "stripes"), mostly to the left of the central meridian.
Don't remember having seen them before on my own textures.
Rest looks good. Which scientific sources did you use precisely(links)?
Fridger
I inspected your remapped moon and noted within the northern 30 degrees, some repetitive dark coloration pattern (vague vertical "stripes"), mostly to the left of the central meridian.
Don't remember having seen them before on my own textures.
Rest looks good. Which scientific sources did you use precisely(links)?
Fridger
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Topic authorJohn Van Vliet
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Re: remapped moon
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Last edited by John Van Vliet on 19.10.2013, 02:08, edited 1 time in total.
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Re: remapped moon
EDIT: This is an edited version of my post
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Well John's remapped 8k Moon base texture is really an improvement. Let me show some nice views with it.
No double lines anymore (only the leftover artefact stripes that we all know about)
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I used my own 8k Kaguya normalmap version, as produced with my Nmtools.
Quite some progress compared to what we had before...
My final image is a screendump with full illumination of the Moon's disk
Fridger
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Well John's remapped 8k Moon base texture is really an improvement. Let me show some nice views with it.
No double lines anymore (only the leftover artefact stripes that we all know about)
==========
I used my own 8k Kaguya normalmap version, as produced with my Nmtools.
Quite some progress compared to what we had before...
My final image is a screendump with full illumination of the Moon's disk
Fridger
Last edited by t00fri on 06.12.2009, 21:34, edited 2 times in total.
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Re: remapped moon
t00fri wrote:Now here I think something is not quite right! (being NOT John's fault however!!)
As you can see, the disk appears practically featureless! That is NOT what I see when watching the Moon at night with naked eyes... Is it due to Lambert?
It looks like the albedo map isn't being used at all in any of your screen shots.
--Chris
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Re: remapped moon
chris wrote:t00fri wrote:Now here I think something is not quite right! (being NOT John's fault however!!)
As you can see, the disk appears practically featureless! That is NOT what I see when watching the Moon at night with naked eyes... Is it due to Lambert?
It looks like the albedo map isn't being used at all in any of your screen shots.
--Chris
My God, YES, you are right. Too many experiments on the fly... The PNG extension on John's 8k texture was missing. I'll edit the above shots .
Fridger
Re: remapped moon
Aha! You are using some anti-pinch over there! My Schr?dinger doesn't look as good!
Guillermo
Guillermo
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Topic authorJohn Van Vliet
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Re: remapped moon
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 02:09, edited 1 time in total.
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Re: remapped moon
john Van Vliet wrote:
t00fri ???? the extension missing ? .png
is this on a win box with the default " hide ext. of known types " turned on
...
As so often, I was in a hurry and had no time left for a cross check. In extras/solarsys.ssc for modified textures, I had entered your remapped albedo map, like so:
Texture "8kMoon_remapped"
forgetting the .png extension of the file . This then gave that somewhat strange-looking normalmap display without the albedo map being used ...
Fridger
PS: @John: indeed, on your above comparison plots, the improved matching is very well visible. My complementary images make it evident that double lines did NOT reappear elsewhere after the remapping.
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Topic authorJohn Van Vliet
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Re: remapped moon
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Last edited by John Van Vliet on 19.10.2013, 02:09, edited 1 time in total.
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Topic authorJohn Van Vliet
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Re: remapped moon
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 02:09, edited 1 time in total.
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Re: remapped moon
John,
I had a look at your remapped 16k Moon texture with Celestia, after converting the .cub to a 85% quality JPG. Your remapped texture now seems to be perfectly matching the Kaguya normalmap, but --as we know too well -- the thick black bar artefacts are horrendous! I have previously tried plenty of tricks on them at 64k level, but did not succeed satisfactorily. The various ISIS3 tools can very well eliminate those bars automatically, but at the dear expense of a replacement with structureless gray bars . The latter are not so conspicuous but ...
Anyhow, the sharpness and general definition of the craters in the pole regions is quite high and thus pleasing. Here is a nice example:
Fridger
I had a look at your remapped 16k Moon texture with Celestia, after converting the .cub to a 85% quality JPG. Your remapped texture now seems to be perfectly matching the Kaguya normalmap, but --as we know too well -- the thick black bar artefacts are horrendous! I have previously tried plenty of tricks on them at 64k level, but did not succeed satisfactorily. The various ISIS3 tools can very well eliminate those bars automatically, but at the dear expense of a replacement with structureless gray bars . The latter are not so conspicuous but ...
Anyhow, the sharpness and general definition of the craters in the pole regions is quite high and thus pleasing. Here is a nice example:
Fridger
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Topic authorJohn Van Vliet
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Re: remapped moon
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Last edited by John Van Vliet on 19.10.2013, 02:09, edited 1 time in total.
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Re: remapped moon
Can the cub files be converted to JPG or PNG with only linux tools (ISIS3) or is there a windows (commandline) tool available?
Windows 7 Ultimate x64, Intel Core i7 2600K 3.4 Ghz, 4 GB RAM, 120 GB SSD + 1 TB hdd, nVidia GTX460 1 GB, Celestia 1.6.0.xxxx
Download my latest SVN Build
Download my latest SVN Build
- t00fri
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Re: remapped moon
CAP-Team wrote:Can the cub files be converted to JPG or PNG with only linux tools (ISIS3) or is there a windows (commandline) tool available?
It's just ISISI3: isis2std is the name of the isis3 conversion tool.
There is a GUI interface for every isis3 tool.
The .cub format is ISIS3 specific and thus confined to a UNIX OS environment. No port of ISIS3 to Windows exists (yet).
Fridger
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Topic authorJohn Van Vliet
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Re: remapped moon
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 02:10, edited 1 time in total.
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Topic authorJohn Van Vliet
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Re: remapped moon
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 02:10, edited 1 time in total.
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Topic authorJohn Van Vliet
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Re: remapped moon
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 02:10, edited 2 times in total.
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Topic authorJohn Van Vliet
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Re: remapped moon
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