Shuttle model

The place to discuss creating, porting and modifying Celestia's source code.
Topic author
bh
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With us: 21 years 11 months
Location: Oxford, England

Post #21by bh » 15.02.2003, 16:37

Famous last words... I can't seem to let go of this one.

I've done some major reworking of this model. They now look more accurate proportion wise. Also rewoked the doors, nose area and fuselage.

Image

and...

Image

I'm afraid the mesh got slightly damaged after all the stretching and pulling about, so in a couple of areas the mesh is a little scruffy (I hope to fix these when my modeling skills get better). When I've fixed the mesh I hope to fix the doors, maybe adding the inner doors, some payload detail, manipulator arm and astronauts. I have a detailed astronaut figure but he's a big fella can anyone make an MMU?...Anyway, I go on...get the new shuttle models here:

http://www.rhundley.freeserve.co.uk/newcolumbia.zip

Regards...

Darkmiss
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Post #22by Darkmiss » 16.02.2003, 19:42

It gets better and better with each version
CPU- Intel Pentium Core 2 Quad ,2.40GHz
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #23by bh » 19.02.2003, 19:01

Well...here it is...I reckon I can do no more with this.
Image

I've added the leading edges, detailed the windows and done some more work on the doors and nose. I will do a doors closed version as soon as I'm ready... I hope you like it. Let me know what you think.

http://www.rhundley.freeserve.co.uk/columbia.zip

Regards to all...bh.

Darkmiss
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With us: 22 years 3 months
Location: London, England

Post #24by Darkmiss » 19.02.2003, 23:48

this is the best version yet
but the white stripe on the nose seems to be slightly detatched.
and still one window left on the inside bay

looking forward to this last version (opened and closed)
CPU- Intel Pentium Core 2 Quad ,2.40GHz

RAM- 2Gb 1066MHz DDR2

Motherboard- Gigabyte P35 DQ6

Video Card- Nvidia GeForce 8800 GTS + 640Mb

Hard Drives- 2 SATA Raptor 10000rpm 150GB

OS- Windows Vista Home Premium 32

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #25by bh » 20.02.2003, 11:12

Thanks for the feedback Paul...I've fixed this panel, but there's a bit of overlap on the mesh. There is a black panel here with the thruster nozzels which I hope to add at a later date. The detailing of this model has just runaway with me!! I've added doudle doors and some other extras. You can't zoom into the model too close, but I'm fairly happy with it now...thanks for all your help. I need a break from this for now.


Image

and...

Image

Get the update:

http://www.rhundley.freeserve.co.uk/columbia.zip

Keep the feedback coming in. Regards...bh.

Darkmiss
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Location: London, England

Post #26by Darkmiss » 21.02.2003, 13:17

you deserve a break, your work has been great
CPU- Intel Pentium Core 2 Quad ,2.40GHz

RAM- 2Gb 1066MHz DDR2

Motherboard- Gigabyte P35 DQ6

Video Card- Nvidia GeForce 8800 GTS + 640Mb

Hard Drives- 2 SATA Raptor 10000rpm 150GB

OS- Windows Vista Home Premium 32

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #27by bh » 25.02.2003, 21:09

Here's the latest three models, all with doors open and other extra stuff. Still alot to do on these but they should fit into most senarios.
Image

Get them here (sorry the zip's so big]. Let me know what you think, comments suggestions... regards to all...bh.

http://www.rhundley.freeserve.co.uk/columbia.zip

Michael
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Joined: 27.02.2003
With us: 21 years 9 months
Location: Massachusetts

Columbia

Post #28by Michael » 27.02.2003, 05:51

I have the shuttle Columbia from bh. However, it is mostly gray! Can I make it white? Can I move it away from Hubble?
Please, for us "dummies", include a read me on how to use the file you create.
bh- great looking model :D maybe you could "tweak" the Hubble? the ISS?
.... is there anybody out there?

Topic author
bh
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Location: Oxford, England

Post #29by bh » 27.02.2003, 10:28

Michael...I'm sorry your shuttle is grey. I suspect this may be a graphic hardware problem. What graphic card are you using. Try playing with the lighting options in the view menu and get the model into direct sunlight to light it up. I'm a bit new to this model making stuff, I must find out how others colour up their models.

To move away from hubble try this:

"Space Shuttle" "Sol/Earth"
{
Class "spacecraft"
Mesh "columbia.3ds"
Radius 0.020

EllipticalOrbit {
Period 0.06678
SemiMajorAxis 6465.5
Eccentricity 0
Inclination 32.5
AscendingNode 329
ArgOfPericenter 96
MeanAnomaly 287

}

Albedo 0.10
}

I will look into the 'grey shuttle' in the meantime. Has anyone else got 'grey shuttle'?

Regards...bh.

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selden
Developer
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Post #30by selden » 27.02.2003, 18:12

It looks fine to me! (This is on an ATI RAGE card with an older version of Celestia.)

A common reason for Celestia to make a white object look grey is for the object to be in shadow. It should be invisibly black, but most people have "Ambient Light" turned up to "Medium".

Michael,

Could this be what's happening for you? Could the shuttle have been over the Earth's night side when you were looking at it?
Selden

Michael
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Joined: 27.02.2003
With us: 21 years 9 months
Location: Massachusetts

shuttle color

Post #31by Michael » 28.02.2003, 07:02

Thank you, bh, for the file. No need to be sorry :) You are probably right about the graphics card- I have integrated graphics :( and have seen other color differences with Celestia textures. Your models still look great!
Selden- I turned ambient light off and the shuttle is---white!! Still white when I turn ambient to medium! Don't know what happened here, (not over night side), but looks good now :D
.... is there anybody out there?

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #32by bh » 09.03.2003, 01:01

Hello..

Doors closed model coming soon.. I'll have to rescale the model to put it on the booster stack.

I hope to have models available for liftoff, booster seperation and external tank seperation soon..

I need some orbital information for this.

Any help would be nice...

Regards...bh.

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #33by bh » 12.03.2003, 20:14

Yet another shuttle model, this time with the ISS...
Image

The ISS is in roughly August 2001 config... I would like to do a more up to date version...with more detail, but I'm no modeller.
I can't find any descent reference pics...I have looked, honest.

Get it here...190kb.
http://www.rhundley.freeserve.co.uk/issorbiter.zip

Regards...bh.

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #34by bh » 19.03.2003, 10:01

My web space is down at the moment, I hope to fix this asap.

Regards...bh.

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #35by bh » 22.03.2003, 18:11

Hello...I'm sorry the shuttle models are still offline, it's because all my webspace is taken up with the shallow water texture. If you haven't got your shuttle models yet, pm me and I could mail you the zip.

Many regards...bh.

Guest

Post #36by Guest » 22.03.2003, 21:13

Hello again...disregard my last post...shuttle models back online.

Regards...bh.

Topic author
bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #37by bh » 21.04.2003, 00:16

New shuttle model...no payload, probably last in series for a while.
Image


http://www.rhundley.freeserve.co.uk/nopayload.zip

Regards...bh.


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