Sometime between builds 4382 and 4679 the rendering of semi-transparent meshes has changed.
This is the effect on Runar's Island One:
Build 4382:
Build 4679:
RC2:
Runar encloses many of his models in transparent boxes, so this could effect many of them (and probably some of mine as well).
CC
Rendering of transparent objects changed
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Topic authorChuft-Captain
- Posts: 1779
- Joined: 18.12.2005
- With us: 18 years 11 months
Rendering of transparent objects changed
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
Re: Rendering of transparent objects changed
CC,
Unfortunately, Runar's Island One is no longer available.
The effect is visible in his Ran III Addon when using Celestia 1.6.0rc3 to view Hroenn at
cel://Follow/Ran:Hroenn:Hroenn%20Space% ... rc=0&ver=3
However, I don't see the effect with my Hale Telescope Addon. It uses multiple small transparent cubes displaced along the axes of its models. I also don't see it with a new model which I created just for this test, which uses a large transparent box as a boundary.
p.s.
This image is with ambient light turned up slightly. The cubes are visible with ambient light off, but they're harder to see.
Unfortunately, Runar's Island One is no longer available.
The effect is visible in his Ran III Addon when using Celestia 1.6.0rc3 to view Hroenn at
cel://Follow/Ran:Hroenn:Hroenn%20Space% ... rc=0&ver=3
However, I don't see the effect with my Hale Telescope Addon. It uses multiple small transparent cubes displaced along the axes of its models. I also don't see it with a new model which I created just for this test, which uses a large transparent box as a boundary.
p.s.
This image is with ambient light turned up slightly. The cubes are visible with ambient light off, but they're harder to see.
Selden
Re: Rendering of transparent objects changed
I've narrowed it down slightly more: r4666 draws Hroenn OK. r4671 draws the cubes.
( I suspect a fix, if it's possible, will have to wait until v1.6.1)
( I suspect a fix, if it's possible, will have to wait until v1.6.1)
Selden
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Topic authorChuft-Captain
- Posts: 1779
- Joined: 18.12.2005
- With us: 18 years 11 months
Re: Rendering of transparent objects changed
FYI, I've logged this bug on Sourceforge.
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
Re: Rendering of transparent objects changed
I get those odd cubes in the RAN III add on now.