Jupiter Texture Problem

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solarsyssaturn
Posts: 2
Joined: 26.05.2009
With us: 15 years 5 months

Jupiter Texture Problem

Post #1by solarsyssaturn » 26.05.2009, 21:22

jup.jpg
This is what Jupiter looks like for me after getting new textures for it. I need help, and the help I need recieved is either, send me the original jupiter textrs, (lost mine after installing textrs), or tell me how to get the high- res ones to work. Trust me, I've gotten HR Textrs to work before, like the moon. Please help. Thanks

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selden
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Re: Jupiter Texture Problem

Post #2by selden » 27.05.2009, 11:38

A glowing red sphere is an "error message" generated by Celestia when there's a failure in the vertex shader code. Those errors are usually caused by trying to apply more rendering options to the same object than the single-pass shaders can support. Try turning off cloud shadows or ring shadows (you can't see the shadows cast by Jupiter's rings, anyhow). It is hoped that multi-pass shading will be available in the next major release of Celestia after v1.6.

Also, please provide the contents of shaders.log. That file is created in the directory where you ran Celestia, which usually is either your desktop (if you clicked on Celestia's desktop icon) or the Celestia directory.
Selden

Topic author
solarsyssaturn
Posts: 2
Joined: 26.05.2009
With us: 15 years 5 months

Re: Jupiter Texture Problem

Post #3by solarsyssaturn » 27.05.2009, 20:07

I've looked through Celestia's Program Directory (C:/Program Files/Celestia/) , and I cannot find shaders.log. After doing what you said, Jupiter appears to be plain white, now with shading, doesn't look red and molten. This problem started when I was messing with textures, nothing else. Perhaps you can provide me with the original Jupiter Textures? I could try that out, and if it works, I'll be satisfied. I'll just be sure to backup original textures and other things when messing with addons. Thanks!

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t00fri
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Re: Jupiter Texture Problem

Post #4by t00fri » 27.05.2009, 20:18

solarsyssaturn wrote:I've looked through Celestia's Program Directory (C:/Program Files/Celestia/) , and I cannot find shaders.log. After doing what you said, Jupiter appears to be plain white, now with shading, doesn't look red and molten. This problem started when I was messing with textures, nothing else. Perhaps you can provide me with the original Jupiter Textures? I could try that out, and if it works, I'll be satisfied. I'll just be sure to backup original textures and other things when messing with addons. Thanks!

You can always download the textures that you need from the SVN archive:

http://celestia.svn.sourceforge.net/vie ... /textures/

what's the problem?

Fridger
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abramson
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Location: Bariloche, Argentina

Re: Jupiter Texture Problem

Post #5by abramson » 27.05.2009, 20:22

Hi. The original textures come with Celestia, so you can re-install Celestia (perhaps in a different folder if you want to keep your first one). Alternatively, you can download the current files directly from Sourceforge, which is the repository where the developers upload the "source", the stuff that Celestia is made of. there, you can either download the full monty (probably not what you intend at this stage) or just browse and get the files you need. Textures, for example, are here:

Celestia original textures

Just browse inside either the hires, medres or lores folders as you need.

Guillermo


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