Temperatures

General discussion about Celestia that doesn't fit into other forums.
Topic author
thefallenghost
Posts: 42
Joined: 08.05.2009
With us: 15 years 6 months

Temperatures

Post #1by thefallenghost » 16.05.2009, 02:16

Can you set temperatures for any object at all?

symaski62
Posts: 610
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Age: 41
With us: 20 years 6 months
Location: france, divion

Re: Temperatures

Post #2by symaski62 » 16.05.2009, 11:15

thefallenghost wrote:Can you set temperatures for any object at all?

0 °C = 32 °F
0 °C = 273.15 °K
32 °F = 0 °C
32 °F = 273.15 °K

:mrgreen: http://en.wikipedia.org/wiki/Temperature
windows 10 directX 12 version
celestia 1.7.0 64 bits
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selden
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Re: Temperatures

Post #3by selden » 16.05.2009, 12:22

symaski62,

I don't think that was what thefallenghost was asking about.

thefallenghost,

Unfortunately, Celestia does not include a way to directly specify the temperature of an object, althogh it can be changed by varying the object's albedo. There has been some discussion about how to display user-provided information, but I don't think that any decision has been made about it.

Celestia calculates the temperature of an object using the temperature of the Star (calculated from its luminosity and other factors), the object's albedo, and the distance between the two. The calculation "planetTemp" is in celestiacore.cpp, which is on SourceForge at
http://celestia.svn.sourceforge.net/vie ... p?view=log
Selden


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