I have a problem concerning the orientation of my spacecraft.
As you can see in the pictures the velocity vector neither is normal the yz plane nor within the xz plane.
And I'm not able to figure out why it is like that or how I can fix that problem.
Does anyone have an idea?
here's the SSC file I use for this:
Code: Select all
"mySatellite" "Sol/Earth"
{
Class "spacecraft"
# OrbitFrame { BodyFixed { Center "Sol/Earth" }}
Mesh "mySatellite.cmod"
MeshCenter [-15 50 75]
# Texture "solpanel.jpg"
Emissive true
Radius 1000 #0.0007
Beginning "2006 06 07 15:20:00"
EllipticalOrbit
{
# Epoch 2453445.28885625
Period 1
SemiMajorAxis 7877.661
# Eccentricity 0.0008874
Inclination 90 #97.4274
AscendingNode 0# 324.0722
ArgOfPericenter 0 #124.2127
MeanAnomaly 0 #235.9981
}
Obliquity 90 #97.4274 = Inclination
EquatorAscendingNode 90 # = AscendingNode
# RotationOffset 180.0
Orientation [ 90 0 0 1 ]
RotationPeriod 0 #23.9344
Albedo 0.05
}
I need the velocity vector to be normal to the yz-plane (RotationPeriod=0) to get a proper pointing and behavior. (Fixed pointing to earth's centre, fixed pointing to the sun or any star).
Thanks for any help.
Stuffer