Bug in Celestia SVN R4580,VT texture problems.

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Topic author
danielj
Posts: 1477
Joined: 15.08.2003
With us: 21 years 3 months

Bug in Celestia SVN R4580,VT texture problems.

Post #1by danielj » 19.01.2009, 20:27

I try everything I know and the VT texture "Mercury.7.08.ctx" of John van vliet SIMPLY DON?T WORK in this version.
I put first all in Extras,them I put all in textures>hires,then I put only the ssc in Data and finally I put the ssc in Extras.NOTHING WORKS and the planet looked bland and grey.

Here my solarsys.ssc:
"Mercury" "Sol"
{
Texture "Mercury.7.08.ctx"
Radius 2440

CustomOrbit "vsop87-mercury"
EllipticalOrbit {
Period 0.2408
SemiMajorAxis 0.3871
Eccentricity 0.2056
Inclination 7.0049
AscendingNode 48.33167
LongOfPericenter 77.456
MeanLongitude 252.251
}

UniformRotation
{
Period 1407.509405
Inclination 7.01
AscendingNode 48.42
MeridianAngle 291.20
}

Albedo 0.06
}

AltSurface "limit of knowledge" "Sol/Mercury"
{
Texture "mercury.*"
OverlayTexture "mercury-lok-mask.png"
}

Topic author
danielj
Posts: 1477
Joined: 15.08.2003
With us: 21 years 3 months

Re: Bug in Celestia SVN R4580,VT texture problems.

Post #2by danielj » 19.01.2009, 20:43

I tested in Celestia 1.5.1 and apparently it works.
It may be related to .png textures.Are they obsolete?

Avatar
selden
Developer
Posts: 10192
Joined: 04.09.2002
With us: 22 years 2 months
Location: NY, USA

Re: Bug in Celestia SVN R4580,VT texture problems.

Post #3by selden » 19.01.2009, 21:20

It works fine for me with v1.6.

Don't forget that the R and r keys have been disabled in 1.6. They'll be used for something different in v1.7. Use the menu Render/Texture Resolution.
Selden


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