Chuft-Captain wrote:How did you do this. Can you share the technique? Is it just a matter of editing the .cmod_mesh file??
Yes, it is basically ASCII CMOD data manipulations. It's not difficult, really, but it may be a bit long, depending on the complexity of the model. To draw a CMOD line in a 3ds model, I first need to find the exact point coordinates from a part of the mesh, using the 3D modeler. I use some triangles in the modeler, exported into an ASCII CMOD file. I then examine the coordinates in the ASCII file and use them to draw the lines. I'll have to publish a whole tutorial thread to explain all this technique in details (if I can find some time, which I don't have much
).
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"