Latest drivers and Catalyst Control Center (Vista 64).
All OpenGl and DirectX apps are running uber fast and fine as expected, at 1080p resolution.
One exception though: Celestia
![Shocked 8O](./images/smilies/icon_eek.gif)
Well, it runs very fast with Crossfire activated, whatever the number/size of objects being rendered.
But ... whenever right-clicking on an object while in full screen rendering, the context menu is not visible.
It is there somehow because blindly/randomly clicking around in the supposed menu area will trigger one of the choices that are available.
It's like the context menu is not overlayed onto the forefront but stays 'behind' the rendering screen.
When Celestia is running in windowed mode, the context menu pops up to the forefront and behaves as expected.
Any idea?