Flashing Baikonour

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Topic author
linuxm@n
Posts: 139
Joined: 14.02.2006
With us: 18 years 9 months
Location: Montpellier France

Flashing Baikonour

Post #1by linuxm@n » 26.08.2008, 10:27

I uses celestia 1.51 official on linux gentoo 64 and Vista 64 /geforce 8700/512mb
and i encounder problems with objects near a planet surface.

For example with my Baikonour launchbase is flashing and the texture disapeared and come back.
I have replace the "plane" with the picture by a cube and it don't change anything.
To eliminate this i must change the altitude from zero to 50 or more kilometers this is not cr?dible....
I have the same problem with the Tycho site on my 2001 addon.
In celestia 1.41 it works better.
i have testing the 3d Mars surface chandra found here
viewtopic.php?f=6&t=12704

And this one works perfectly.

Do it change something if i change the plane object with a sph?rical surface.

here is the baikonour ssc file:

"Pad" "Sol/Earth"
{
Class "spacecraft"
Mesh "pad2.3ds"

Radius 3.0
LongLat [63.311295 45.799153 0.072] # coord Ba?konour (lat : 45° 47' 43" (45,79527)long : 63° 18' 37" (63,31027))
# centre 63.253298/pad 63.248 centre 45.607655/pad 45.610
Obliquity 0
RotationOffset 0
EquatorAscendingNode 253.77088
Orientation [45.79915 1 0 0]
RotationPeriod 23.9344694
}



Thank you if you can help me.

Linuxman
StarWarSaga 2001 odyssey Back in USSR by linuxman

http://celestiasws.free.fr

AMD-64x2-6000 4 gb DDR2-800 geforce GTX460 1gb Asus M2N-sli-d Apple cinema display 23" Linux Gentoo 64 bits Vista pro 64 bits celestia 1.60 official

Avatar
cartrite
Posts: 1978
Joined: 15.09.2005
With us: 19 years 2 months
Location: Pocono Mountains, Pennsylvania, USA Greate Grandfother from Irshava, Zakarpattia Oblast Ukraine

Re: Flashing Baikonour

Post #2by cartrite » 26.08.2008, 11:16

I think I remember I also had problems with this blinking a while back. I think someone told me that it had something to do with the dds file format. Try png or jpg files.
cartrite
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