Mercury-MESSENGER
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Topic authorJohn Van Vliet
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- Joined: 28.08.2002
- With us: 22 years 2 months
Mercury-MESSENGER
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Last edited by John Van Vliet on 19.10.2013, 02:15, edited 1 time in total.
Re: Mercury-MESSENGER
Unfourtanetelly it didn?t work.In Celestia 1.5.1,See below:
I think Celestia don?t support PNG files anymore.
I think Celestia don?t support PNG files anymore.
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
Re: Mercury-MESSENGER
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Last edited by John Van Vliet on 19.10.2013, 02:16, edited 1 time in total.
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
Re: Mercury-MESSENGER
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Last edited by John Van Vliet on 19.10.2013, 02:16, edited 1 time in total.
Re: Mercury-MESSENGER
.JPG is the termination of the picture I take of Celestia.
I changed the solarsys.ssc like this:
"Mercury" "Sol"
{
Texture "16k_map3.*"
Radius 2440
And the result is what you see in the pics I take from Celestia.Although it has 32.2 MB,the texture is ONLY 1k!
I changed the solarsys.ssc like this:
"Mercury" "Sol"
{
Texture "16k_map3.*"
Radius 2440
And the result is what you see in the pics I take from Celestia.Although it has 32.2 MB,the texture is ONLY 1k!
Re: Mercury-MESSENGER
One picture near:
It appears some compatibility problem.This is Limit of Knowledge.When I put Normal,Mercury seem all black and featurless.
It appears some compatibility problem.This is Limit of Knowledge.When I put Normal,Mercury seem all black and featurless.
- cartrite
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- With us: 19 years 2 months
- Location: Pocono Mountains, Pennsylvania, USA Greate Grandfother from Irshava, Zakarpattia Oblast Ukraine
Re: Mercury-MESSENGER
Hey John,john Van Vliet wrote:for those interested the map is a mosaic of these *.IMG files from
ftp://pdsimage2.wr.usgs.gov/cdroms/mess ... S_2001/CDR
with a PixelResolution = 925.0 <meters/pixel>
Nice job. Did you use qnet to help assemble these?
cartrite
VivoBook_ASUSLaptop X712JA_S712JA Intel(R) UHD Graphics 8gb ram. Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz, 1190 Mhz, 4 Core(s), 8 Logical Processor(s) 8 GB ram. Running on Windows 11 and OpenSuse 15.4
Re: Mercury-MESSENGER
SPICE NAIF
Code: Select all
"Mercury" "Sol"
{
Texture "mercury.*"
Radius 2440
SpiceOrbit
{
Kernel "de406.bsp" # 300Mo -3000 & 3000 yaers
Target "199"
Origin "10"
BoundingRadius 1
Period 0.2408467
}
SpiceRotation
{
Kernel "pck00008.TPC"
Frame "IAU_MERCURY"
BaseFrame "eclipj2000"
Period 1407.5088
}
Albedo 0.06
}
AltSurface "limit of knowledge" "Sol/Mercury"
{
Texture "mercury.*"
OverlayTexture "mercury-lok-mask.png"
}
windows 10 directX 12 version
celestia 1.7.0 64 bits
with a general handicap of 80% and it makes much d' efforts for the community and s' expimer, thank you d' to be understanding.
celestia 1.7.0 64 bits
with a general handicap of 80% and it makes much d' efforts for the community and s' expimer, thank you d' to be understanding.
Re: Mercury-MESSENGER
Editing the core files isn't recommended.john Van Vliet wrote:edit solarsys.ssc and change the name for the Mercury map to "1k_map3.png"
We can also change the Mercury texture with a Modify directive in a small SSC file in the Extras directory with something like this:
Code: Select all
Modify "Sol/Mercury"
{
Texture "16k_map3.*"
}
(I haven't done a "Modify" file before so I don't know if it will work. The intent is just to modify what we want to change and leave the rest as is.)
Re: Mercury-MESSENGER
I think one of the problems is that it ISN?T A PERFECT FLAT PROJECTION CARTOGRAPHIC MAP!It is more or less irregular at the edges and I don?t know if it will work...
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Topic authorJohn Van Vliet
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- Joined: 28.08.2002
- With us: 22 years 2 months
Re: Mercury-MESSENGER
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Last edited by John Van Vliet on 19.10.2013, 02:17, edited 1 time in total.
- cartrite
- Posts: 1978
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- Location: Pocono Mountains, Pennsylvania, USA Greate Grandfother from Irshava, Zakarpattia Oblast Ukraine
Re: Mercury-MESSENGER
I see you were able to use mdis2isis. I was only taking a quick look and I didn't try because it looked like it wanted an IMA or LBL file. So I used pds2isis instead.
I see that you didn't use mdiscal? I'll have to take a closer look at these images.
QNET is part of ISIS3. I just started to use it to see if I can correct seams in CTX images. It's a pretty cool program. It allows you to create tie points to mend a lot of images together before cam2map is run. One of the features of this is a blinking tool. It allows you to shift one image a pixel at a time relative to the other while the two images "blink" back and forth to help with the alignment. It's still in development so the documentation is lacking and it's a little buggy. I was just wondering if you had used this before.
cartrite
I see that you didn't use mdiscal? I'll have to take a closer look at these images.
QNET is part of ISIS3. I just started to use it to see if I can correct seams in CTX images. It's a pretty cool program. It allows you to create tie points to mend a lot of images together before cam2map is run. One of the features of this is a blinking tool. It allows you to shift one image a pixel at a time relative to the other while the two images "blink" back and forth to help with the alignment. It's still in development so the documentation is lacking and it's a little buggy. I was just wondering if you had used this before.
cartrite
VivoBook_ASUSLaptop X712JA_S712JA Intel(R) UHD Graphics 8gb ram. Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz, 1190 Mhz, 4 Core(s), 8 Logical Processor(s) 8 GB ram. Running on Windows 11 and OpenSuse 15.4
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
Re: Mercury-MESSENGER
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Last edited by John Van Vliet on 19.10.2013, 02:17, edited 1 time in total.
Re: Mercury-MESSENGER
No,there is NO OTHER Mercury.ssc.
I give up,sorry...
I give up,sorry...
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
Re: Mercury-MESSENGER
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