Bug or not bug?

Report bugs, bug fixes and workarounds here.
Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Bug or not bug?

Post #1by ElChristou » 20.07.2008, 11:46

This is front today build, default package. This effect in the atmosphere is normal?

mars.jpg
Image

Avatar
Cham M
Posts: 4324
Joined: 14.01.2004
Age: 60
With us: 20 years 10 months
Location: Montreal

Re: Bug or not bug?

Post #2by Cham » 20.07.2008, 13:19

This isn't new. I always had this effect since the first implementation of the new atmosphere (the black or transparent "layer" on the dark side).
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Re: Bug or not bug?

Post #3by ElChristou » 20.07.2008, 14:01

So, not a bug? then is the effect correct? (I find it odd but perhaps it is correct?)
Image

Avatar
Cham M
Posts: 4324
Joined: 14.01.2004
Age: 60
With us: 20 years 10 months
Location: Montreal

Re: Bug or not bug?

Post #4by Cham » 20.07.2008, 14:15

I can't tell if it's a bug. It's too obvious to be missed since all that time, so I guess it isn't a bug. Chris ?
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Avatar
Hungry4info
Posts: 1133
Joined: 11.09.2005
With us: 19 years 2 months
Location: Indiana, United States

Re: Bug or not bug?

Post #5by Hungry4info » 20.07.2008, 19:08

I get the exact same thing, I don't think it's a bug.
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics

BobHegwood
Posts: 1803
Joined: 12.10.2007
With us: 17 years 1 month

Re: Bug or not bug?

Post #6by BobHegwood » 20.07.2008, 19:49

I think that this might be dependent upon your particular graphics drivers.
On my machine I do NOT see a clearly-defined band like the one shown in the picture above.
Image
Click on my image here to have a high-resolution look.

EDIT: Also, my Mars definition (in solarsys.ssc) may be different from the norm since I modified it according to atmospheric data garnered from the web. See code below.

Code: Select all

   Atmosphere
   {
   Height         100
   Lower         [ 0.8 0.6 0.6 ]
   Upper         [ 0.7 0.3 0.3 ]
   Sky            [ 0.83 0.75 0.65 ]
   Sunset         [ 0.7 0.7 0.8 ]   # Slightly bluish sunset, as seen in true color pictures from Pathfinder.
   Mie            0.0024
   MieAsymmetry      -0.15
   Rayleigh         [ 0.0010 0.0006 0.0003 ]
   Absorption      [ 0 0 0 ]
   MieScaleHeight      20
   CloudHeight      80            # Height data from http://www.space.com/scienceastronomy/060828_mars_clouds.html.
   CloudSpeed      32
   CloudMap         "MarsClouds.png"
   }
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN

Avatar
selden
Developer
Posts: 10192
Joined: 04.09.2002
With us: 22 years 2 months
Location: NY, USA

Re: Bug or not bug?

Post #7by selden » 20.07.2008, 22:10

Too often graphics bugs can be seen from only a limited number of viewpoints. Here's a Cel:// url corresponding to the picture below. To see this bug, Celestia also must be using the OpenGL 2.0 render path. This image was created using Celestia r4382 built from svn today.

cel://Follow/Sol:Mars/2008-07-20T22:12: ... 2048&ver=2
Selden

BobHegwood
Posts: 1803
Joined: 12.10.2007
With us: 17 years 1 month

Re: Bug or not bug?

Post #8by BobHegwood » 21.07.2008, 00:38

selden wrote:Too often graphics bugs can be seen from only a limited number of viewpoints. Here's a Cel:// url corresponding to the picture below. To see this bug, Celestia also must be using the OpenGL 2.0 render path. This image was created using Celestia r4382 built from svn today.

cel://Follow/Sol:Mars/2008-07-20T22:12: ... 2048&ver=2
Got it, Selden. Never saw it before, but - as you stated - it only occurs in OpenGL 2.0 mode. :wink:
That's why I never saw it I guess. I never use that mode anyway, because of various other rendering problems.
Thanks, Bob
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Re: Bug or not bug?

Post #9by ElChristou » 11.08.2008, 09:31

After many days I'm still not sure if this is a bug, a known feature that will be corrected later or if there is nothing to do at his level... :(
Image

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 9 months
Location: Seattle, Washington, USA

Re: Bug or not bug?

Post #10by chris » 11.08.2008, 23:53

ElChristou wrote:After many days I'm still not sure if this is a bug, a known feature that will be corrected later or if there is nothing to do at his level... :(

The short answer is that it's something that will be fixed in a future version of the atmospheric scattering shader.

The long answer is that the scattering atmosphere shader works by calculating a ray from through the atmosphere at every pixel. The amount of scattered light is integrated along this ray by summing the scattering at several points along the ray. Because of performance concerns, a very limited number of samples are used. Artifacts such as the dark band can result. We've done some work on developing alternate approaches to calculating light from atmospheric scattering, but there's no replacement shader ready yet.

--Chris

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Re: Bug or not bug?

Post #11by ElChristou » 12.08.2008, 07:20

Tx Chris. No need to report this as a bug, right?
Image

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 9 months
Location: Seattle, Washington, USA

Re: Bug or not bug?

Post #12by chris » 12.08.2008, 16:07

ElChristou wrote:Tx Chris. No need to report this as a bug, right?

No. There are already four separate bugs filed for atmospheres.

--Chris


Return to “Bugs”