cloud texture problem

Tips for creating and manipulating planet textures for Celestia.
Topic author
zhar2
Posts: 204
Joined: 22.03.2008
With us: 16 years 8 months

cloud texture problem

Post #1by zhar2 » 10.06.2008, 20:29

Any ideas why this is happening.

Image

it seems to occur with large cloud textures.

As the cloud texture rotates the non affected part shrinks untill its all stripy, then when its all stripy it goes back normal but beging again.

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selden
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Re: cloud texture problem

Post #2by selden » 10.06.2008, 20:37

If you want to have moving cloud textures, they must be a power of two on a side and they must fit into your graphics card's texture buffer.

If you want to use larger textures or VTs, then you must specify
CloudSpeed 0
in the SSC Atmosphere definition.

If you violate these requirements, then the symptoms are as you see.
Selden

Topic author
zhar2
Posts: 204
Joined: 22.03.2008
With us: 16 years 8 months

Re: cloud texture problem

Post #3by zhar2 » 10.06.2008, 20:49

Yes you are correct, thank you.

Lousy graphics card, ill replace my current laptop for a new one (gamening designed one) by september (you all convinced me) but im not sure if i should get a pc instead (well they are cheaper by comparison for the same performamnce).


Im sorry too for asking too many questions and may seem to be "leeching", but hopefully in the future i can be helpfull too.

Reiko
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Re: cloud texture problem

Post #4by Reiko » 13.06.2008, 20:32

zhar2 wrote:
Im sorry too for asking too many questions and may seem to be "leeching", but hopefully in the future i can be helpfull too.
Don't feel bad. All I ever do is ask questions around here, that's how you learn. :)


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