1. Un extract from ‘mars_locs.ssc’:
Code: Select all
Location "Olympus Mons" "Sol/Mars"
{
LongLat [ 226 18.4 0 ]
--------------------------------------
Location "Olympus Rupes" "Sol/Mars"
{
LongLat [ 226 18.4 0 ]
2. Is the file ‘numberedmoons.ssc’ intentionally excluded from distribution?
3. On my machine (Win XP SP2, NVIDIA GeForce 7600GT) cloud shadows are rendered only if underplaying base texture is < 2k. Is this normal? I didn’t see references to such behavior in the Forum.
4. If cloud shadows rendering is turned on and I go to the surface of Venus or Titan, it is quite dark there. Wouldn’t it be better to treat cloud textures without alpha-layer as transparent for the purpose of shadow rendering?