Controlling Galaxy light gain in start.cel

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fsgregs
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Controlling Galaxy light gain in start.cel

Post #1by fsgregs » 07.05.2008, 19:39

Hi everyone.

Could someone please advise what the command is to specify a particular "galaxylightgain" level in the start.cel or start.celx? I assume you can set it just like you can specify initial ambient light levels, but I have not found the right command that works.

Also, is the command the same if used in Vincent's Lua tools.lua file, or is that a different command?

Thanks in advance

Frank

Vincent
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Re: Controlling Galaxy light gain in start.cel

Post #2by Vincent » 07.05.2008, 19:45

Frank,

I've updated the Celestia wikibook celx section. All the celx methods available in Celestia 1.5 should be there:
http://en.wikibooks.org/wiki/Celestia/C ... ylightgain
@+
Vincent

Celestia Qt4 SVN / Celestia 1.6.1 + Lua Edu Tools v1.2
GeForce 8600 GT 1024MB / AMD Athlon 64 Dual Core / 4Go DDR2 / XP SP3

chris
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Re: Controlling Galaxy light gain in start.cel

Post #3by chris » 07.05.2008, 23:21

Vincent wrote:Frank,

I've updated the Celestia wikibook celx section. All the celx methods available in Celestia 1.5 should be there:
http://en.wikibooks.org/wiki/Celestia/C ... ylightgain

Vincent--I hadn't seen all the updates you had been making to the celx section. Great work! Thanks so much for taking on this task.

--Chris

Vincent
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Re: Controlling Galaxy light gain in start.cel

Post #4by Vincent » 08.05.2008, 09:40

chris wrote:
Vincent wrote:Frank,

I've updated the Celestia wikibook celx section. All the celx methods available in Celestia 1.5 should be there:
http://en.wikibooks.org/wiki/Celestia/C ... ylightgain

Vincent--I hadn't seen all the updates you had been making to the celx section. Great work! Thanks so much for taking on this task.

--Chris
You're welcome, Chris.
The main CELX Lua Methods page is complete, and so are the celestia methods and observer methods pages.
The object methods page still have to be completed, though.
@+
Vincent

Celestia Qt4 SVN / Celestia 1.6.1 + Lua Edu Tools v1.2
GeForce 8600 GT 1024MB / AMD Athlon 64 Dual Core / 4Go DDR2 / XP SP3


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